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Fix showHud if set before display loaded
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@ -303,6 +303,15 @@ call FUNC(assignedItemFix);
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enableCamShake true;
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//FUNC(showHud) needs to be refreshed if it was set during mission init
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["ace_infoDisplayChanged", {
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GVAR(showHudHash) params ["", "_masks"];
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if (!(_masks isEqualTo [])) then {
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[] call FUNC(showHud);
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};
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}] call CBA_fnc_addEventHandler;
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//////////////////////////////////////////////////
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// Eventhandler to set player names
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//////////////////////////////////////////////////
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