diff --git a/addons/spectator/ACE_Settings.hpp b/addons/spectator/ACE_Settings.hpp
index 8fd6981f33..bdf9d5f429 100644
--- a/addons/spectator/ACE_Settings.hpp
+++ b/addons/spectator/ACE_Settings.hpp
@@ -6,7 +6,7 @@ class ACE_Settings {
class GVAR(filterUnits) {
typeName = "SCALAR";
value = 0;
- values[] = {"$STR_Special_None", CSTRING(units_players), CSTRING(units_all)};
+ values[] = {CSTRING(units_none), CSTRING(units_players), CSTRING(units_all)};
};
class GVAR(filterSides) {
typeName = "SCALAR";
diff --git a/addons/spectator/CfgVehicles.hpp b/addons/spectator/CfgVehicles.hpp
index 30a9c85acf..d6e21789db 100644
--- a/addons/spectator/CfgVehicles.hpp
+++ b/addons/spectator/CfgVehicles.hpp
@@ -15,13 +15,13 @@ class CfgVehicles {
typeName = "BOOL";
defaultValue = 0;
};
- class spectatorUnits {
+ class unitsFilter {
displayName = CSTRING(units_DisplayName);
description = CSTRING(units_Description);
typeName = "NUMBER";
class values {
class none {
- name = "$STR_Special_None";
+ name = CSTRING(units_none);
value = 0;
default = 1;
};
@@ -35,7 +35,7 @@ class CfgVehicles {
};
};
};
- class spectatorSides {
+ class sidesFilter {
displayName = CSTRING(sides_DisplayName);
description = CSTRING(sides_Description);
typeName = "NUMBER";
diff --git a/addons/spectator/functions/fnc_handleInterface.sqf b/addons/spectator/functions/fnc_handleInterface.sqf
index 10773d61fa..db54d53c09 100644
--- a/addons/spectator/functions/fnc_handleInterface.sqf
+++ b/addons/spectator/functions/fnc_handleInterface.sqf
@@ -137,10 +137,10 @@ switch (toLower _mode) do {
[localize LSTRING(freeCamPrevVis),"Ctrl + N"],
[localize LSTRING(otherControls)],
- [localize LSTRING(nextCam),"Up"],
- [localize LSTRING(prevCam),"Down"],
- [localize LSTRING(nextUnit),"Right"],
- [localize LSTRING(prevUnit),"Left"]
+ [localize LSTRING(nextCam),"Up Arrow"],
+ [localize LSTRING(prevCam),"Down Arrow"],
+ [localize LSTRING(nextUnit),"Right Arrow"],
+ [localize LSTRING(prevUnit),"Left Arrow"]
];
// Hacky way to enable keybindings
diff --git a/addons/spectator/functions/fnc_handleToolbar.sqf b/addons/spectator/functions/fnc_handleToolbar.sqf
index 58ed926f10..fd29ca532e 100644
--- a/addons/spectator/functions/fnc_handleToolbar.sqf
+++ b/addons/spectator/functions/fnc_handleToolbar.sqf
@@ -37,7 +37,7 @@ if (GVAR(camMode) == 0) then {
};
if (isNull GVAR(camUnit)) then {
- _name = localize "STR_VOICE_MASK_NONE";
+ _name = localize "STR_Special_None";
} else {
_name = GETVAR(GVAR(camUnit),GVAR(uName),"");
};
diff --git a/addons/spectator/functions/fnc_moduleSpectatorSettings.sqf b/addons/spectator/functions/fnc_moduleSpectatorSettings.sqf
index f934b95c35..beb8f0be38 100644
--- a/addons/spectator/functions/fnc_moduleSpectatorSettings.sqf
+++ b/addons/spectator/functions/fnc_moduleSpectatorSettings.sqf
@@ -20,7 +20,7 @@ params ["_logic", "_units", "_activated"];
if !(_activated) exitWith {};
[_logic, QGVAR(enabledSystem), "spectatorSystem"] call EFUNC(common,readSettingFromModule);
-[_logic, QGVAR(filterUnits), "spectatorUnits"] call EFUNC(common,readSettingFromModule);
-[_logic, QGVAR(filterSides), "spectatorSides"] call EFUNC(common,readSettingFromModule);
+[_logic, QGVAR(filterUnits), "unitsFilter"] call EFUNC(common,readSettingFromModule);
+[_logic, QGVAR(filterSides), "sidesFilter"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(restrictModes), "cameraModes"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(restrictVisions), "visionModes"] call EFUNC(common,readSettingFromModule);
diff --git a/addons/spectator/stringtable.xml b/addons/spectator/stringtable.xml
index 3f0df59804..cbfad243d7 100644
--- a/addons/spectator/stringtable.xml
+++ b/addons/spectator/stringtable.xml
@@ -14,10 +14,13 @@
Enter spectator mode upon respawn.
- Spectatable Units
+ Unit filter
- Units automatically made available to spectate.
+ Method of filtering spectatable units.
+
+
+ No units
Only players
@@ -26,10 +29,10 @@
All units
- Spectatable Sides
+ Side filter
- Sides automatically made available to spectate.
+ Method of filtering spectatable sides.
Player side
@@ -105,22 +108,22 @@
Free Camera Controls
- Move Camera Forward
+ Camera Forward
- Move Camera Backward
+ Camera Backward
- Move Camera Left
+ Camera Left
- Move Camera Right
+ Camera Right
- Move Camera Up
+ Camera Up
- Move Camera Down
+ Camera Down
Pan Camera