Cargo / Dragging - Fix Invisible Target Soldier being loadable and draggable/carriable (#8873)

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Wakbub 2022-05-02 23:54:30 +00:00 committed by GitHub
parent 54c13c5f42
commit 6a213bcf60
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2 changed files with 11 additions and 0 deletions

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@ -322,6 +322,11 @@ class CfgVehicles {
GVAR(canLoad) = 1;
};
// Invisible Target Soldier
class TargetSoldierBase: StaticWeapon {
GVAR(canLoad) = 0;
};
class StaticMortar;
class Mortar_01_base_F: StaticMortar {
GVAR(size) = 2; // 1 = small, 2 = large

View File

@ -18,6 +18,12 @@ class CfgVehicles {
GVAR(canDrag) = 0;
};
// Invisible Target Soldier
class TargetSoldierBase: StaticWeapon {
GVAR(canCarry) = 0;
GVAR(canDrag) = 0;
};
class StaticMortar;
class Mortar_01_base_F: StaticMortar {
GVAR(canCarry) = 1;