Fix setUnconsciousAnim error

This commit is contained in:
PabstMirror 2017-09-23 11:46:48 -05:00
parent ddf72d5878
commit 6aa32ce811

View File

@ -48,6 +48,7 @@
// needed, because the vanilla INCAPACITATED state does not handle vehicles
["CAManBase", "GetInMan", {
params ["_unit"];
if (!local _unit) exitWith {};
if (lifeState _unit == "INCAPACITATED") then {
[_unit, true] call FUNC(setUnconsciousAnim);