mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
more common code cleanup
This commit is contained in:
parent
bfd5d13de8
commit
6b96c7fd7c
@ -1,13 +1,18 @@
|
||||
/**
|
||||
* fn_hasItem.sqf
|
||||
* @Descr: Check if unit has item
|
||||
* @Author: Glowbal
|
||||
/*
|
||||
* Author: Glowbal
|
||||
* Check if unit has item
|
||||
*
|
||||
* @Arguments: [unit OBJECT, item STRING (Classname of item)]
|
||||
* @Return: BOOL
|
||||
* @PublicAPI: true
|
||||
* Arguments:
|
||||
* 0: Unit <OBJECT>
|
||||
* 1: Item Classname <STRING>
|
||||
*
|
||||
* Return Value:
|
||||
* has Item <BOOL>
|
||||
*
|
||||
* Public: yes
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
#include "script_component.hpp"
|
||||
|
||||
// item classname in items unit
|
||||
((_this select 1) in items (_this select 0));
|
||||
params ["_unit", "_item"];
|
||||
|
||||
_item in items _unit // return
|
||||
|
@ -1,22 +1,18 @@
|
||||
/**
|
||||
* fn_hasMagazine.sqf
|
||||
* @Descr: Check if given unit has a magazine of given classname
|
||||
* @Author: Glowbal
|
||||
/*
|
||||
* Author: Glowbal
|
||||
* Check if given unit has a magazine of given classname
|
||||
*
|
||||
* @Arguments: [unit OBJECT, magazine STRING]
|
||||
* @Return: BOOL True if unith as given magazine
|
||||
* @PublicAPI: true
|
||||
* Arguments:
|
||||
* 0: Unit <OBJECT>
|
||||
* 1: Magazine Classname <STRING>
|
||||
*
|
||||
* Return Value:
|
||||
* has Magazine <BOOL>
|
||||
*
|
||||
* Public: yes
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_return"];
|
||||
PARAMS_2(_unit,_magazine);
|
||||
params ["_unit", "_magazine"];
|
||||
|
||||
if (_magazine != "") then {
|
||||
_return = (_magazine in magazines _unit);
|
||||
} else {
|
||||
_return = false;
|
||||
};
|
||||
|
||||
_return
|
||||
_magazine in magazines _unit // return
|
||||
|
@ -34,7 +34,7 @@ titleCut ["", "BLACK"];
|
||||
_dummy = createVehicle ["ACE_Headbug_Fix", _pos, [], 0, "NONE"];
|
||||
_dummy setDir _dir;
|
||||
_unit moveInAny _dummy;
|
||||
sleep 0.1;
|
||||
sleep 0.1; // @todo
|
||||
|
||||
unassignVehicle _unit;
|
||||
_unit action ["Eject", vehicle _unit];
|
||||
|
@ -12,4 +12,4 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> animationState (_this select 0) >> "looped") == 0
|
||||
getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> animationState (_this select 0) >> "looped") == 0 // return
|
||||
|
@ -1,25 +1,36 @@
|
||||
/**
|
||||
* fn_inheritsFrom.sqf
|
||||
* @Descr: Checks whether a given configuration name appears in the inheritance tree of a specific configuration entry.
|
||||
* @Author: Ruthberg
|
||||
/*
|
||||
* Author: Ruthberg
|
||||
* Checks whether a given configuration name appears in the inheritance tree of a specific configuration entry.
|
||||
*
|
||||
* @Arguments: [configEntry CONFIG, configname STRING]
|
||||
* @Return: BOOL
|
||||
* @PublicAPI: true
|
||||
* Arguments:
|
||||
* 0: configEntry (CONFIG)
|
||||
* 1: configname (STING)
|
||||
*
|
||||
* Return Value:
|
||||
* BOOLEAN
|
||||
*
|
||||
* Public: Yes
|
||||
*
|
||||
* Note: Not to be confused with the inheritsFrom scripting command.
|
||||
*
|
||||
* Deprecated
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_match"];
|
||||
PARAMS_2(_configEntry,_configMatch);
|
||||
params ["_configEntry", "_configMatch"];
|
||||
|
||||
if (configName _configEntry == _configMatch) exitWith { true };
|
||||
if (configName _configEntry == ",") exitWith { false };
|
||||
if (configName _configEntry == _configMatch) exitWith {true};
|
||||
if (configName _configEntry == ",") exitWith {false};
|
||||
|
||||
private "_match";
|
||||
_match = false;
|
||||
|
||||
while {configName _configEntry != ""} do {
|
||||
if (configName _configEntry == _configMatch) exitWith { _match = true };
|
||||
_configEntry = inheritsFrom(_configEntry);
|
||||
if (configName _configEntry == _configMatch) exitWith {
|
||||
_match = true;
|
||||
};
|
||||
|
||||
_configEntry = inheritsFrom _configEntry;
|
||||
};
|
||||
|
||||
_match
|
||||
_match
|
||||
|
@ -1,34 +1,38 @@
|
||||
/**
|
||||
* fn_insertionSort.sqf
|
||||
* @Descr: Sorts an array of numbers
|
||||
* @Author: Ruthberg
|
||||
/*
|
||||
* Author: Ruthberg
|
||||
* Sorts an array of numbers
|
||||
*
|
||||
* @Arguments: [array ARRAY, (optional) ascending BOOL]
|
||||
* @Return: sortedArray ARRAY
|
||||
* @PublicAPI: true
|
||||
* Arguments:
|
||||
* 0: array <ARRAY>
|
||||
* 1: ascending (optional) <BOOL>
|
||||
*
|
||||
* Return Value:
|
||||
* sortedArray (ARRAY)
|
||||
*
|
||||
* Public: Yes
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_list", "_ascending", "_tmp", "_i", "_j"];
|
||||
_list = +(_this select 0);
|
||||
_ascending = true;
|
||||
if (count _this > 1) then {
|
||||
_ascending = _this select 1;
|
||||
};
|
||||
params ["_list", ["_ascending", true]];
|
||||
|
||||
for "_i" from 1 to (count _list) - 1 do {
|
||||
_list = + _list; // copy array to not alter the original one
|
||||
|
||||
private "_tmp";
|
||||
|
||||
for "_i" from 1 to (count _list - 1) do {
|
||||
_tmp = _list select _i;
|
||||
_j = _i;
|
||||
|
||||
while {_j >= 1 && {_tmp < _list select (_j - 1)}} do {
|
||||
_list set [_j, _list select (_j - 1)];
|
||||
_j = _j - 1;
|
||||
};
|
||||
_list set[_j, _tmp];
|
||||
|
||||
_list set [_j, _tmp];
|
||||
};
|
||||
|
||||
if (!_ascending) then {
|
||||
reverse _list;
|
||||
};
|
||||
|
||||
_list
|
||||
_list
|
||||
|
@ -1,11 +1,23 @@
|
||||
// by commy2
|
||||
/*
|
||||
* Author: commy2
|
||||
* Interpolates between two set points in a curve.
|
||||
*
|
||||
* Arguments:
|
||||
* 0: List of numbers to interpolate from <ARRAY>
|
||||
* 1: Value / index <NUMBER>
|
||||
*
|
||||
* Return Value:
|
||||
* Interpolation result <NUMBER>
|
||||
*
|
||||
* Public: Yes
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_min", "_max"];
|
||||
params ["_array", "_value"];
|
||||
|
||||
PARAMS_2(_array,_value);
|
||||
private ["_min", "_max"];
|
||||
|
||||
_min = _array select floor _value;
|
||||
_max = _array select ceil _value;
|
||||
|
||||
_min + (_max - _min) * (_value % 1)
|
||||
_min + (_max - _min) * (_value % 1) // return
|
||||
|
@ -1,14 +1,15 @@
|
||||
/*
|
||||
* Author: commy2
|
||||
*
|
||||
* Check if wind is set on auto.
|
||||
*
|
||||
* Argument:
|
||||
* None.
|
||||
* Arguments
|
||||
* None
|
||||
*
|
||||
* Return value:
|
||||
* This mission has automatic wind? (Bool)
|
||||
* Return Value:
|
||||
* This mission has automatic wind? <BOOL>
|
||||
*
|
||||
* Public: Yes
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
["Mission", "Intel", "windForced"] call FUNC(getNumberFromMissionSQM) != 1
|
||||
["Mission", "Intel", "windForced"] call FUNC(getNumberFromMissionSQM) != 1 // return
|
||||
|
@ -1,15 +1,18 @@
|
||||
/**
|
||||
* fn_isAwake.sqf
|
||||
* @Descr: Check if unit is awake. Will be false when death or unit is unconscious.
|
||||
* @Author: Glowbal
|
||||
/*
|
||||
* Author: Glowbal
|
||||
*
|
||||
* @Arguments: [unit OBJECT]
|
||||
* @Return: BOOL True if unit is awake
|
||||
* @PublicAPI: true
|
||||
* Check if unit is awake. Will be false when death or unit is unconscious.
|
||||
*
|
||||
* Arguments:
|
||||
* 0: Unit <OBJECT>
|
||||
*
|
||||
* Return Value:
|
||||
* if unit is awake <BOOL>
|
||||
*
|
||||
* Public: Yes
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
PARAMS_1(_unit);
|
||||
params ["_unit"];
|
||||
|
||||
(!(_unit getvariable ["ACE_isUnconscious",false]) && alive _unit && !(_unit getvariable ["ACE_isDead",false]));
|
||||
!(_unit getvariable ["ACE_isUnconscious", false]) && alive _unit && !(_unit getvariable ["ACE_isDead", false]);
|
||||
|
@ -20,4 +20,4 @@
|
||||
|
||||
params ["_unit"];
|
||||
|
||||
_unit getVariable ["ACE_isEOD", getNumber (configFile >> "CfgVehicles" >> typeOf _unit >> "canDeactivateMines") == 1]
|
||||
_unit getVariable ["ACE_isEOD", getNumber (configFile >> "CfgVehicles" >> typeOf _unit >> "canDeactivateMines") == 1] // return
|
||||
|
@ -14,4 +14,4 @@
|
||||
|
||||
params ["_unit"];
|
||||
|
||||
_unit getVariable ["ACE_isEngineer", getNumber (configFile >> "CfgVehicles" >> typeOf _unit >> "engineer") == 1]
|
||||
_unit getVariable ["ACE_isEngineer", getNumber (configFile >> "CfgVehicles" >> typeOf _unit >> "engineer") == 1] // return
|
||||
|
@ -19,9 +19,8 @@
|
||||
* Example:
|
||||
* [] call ace_common_fnc_isFeatureCameraActive
|
||||
*
|
||||
* Public: No
|
||||
* Public: Yes
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
!(
|
||||
@ -32,4 +31,4 @@
|
||||
{isNull (GETMVAR(BIS_fnc_camera_cam, objNull))} && // Splendid camera
|
||||
{isNull (GETUVAR(BIS_fnc_animViewer_cam, objNull))} && // Animation viewer camera
|
||||
{isNull (GETMVAR(BIS_DEBUG_CAM, objNull))} // Classic camera
|
||||
)
|
||||
) // return
|
||||
|
@ -10,7 +10,6 @@
|
||||
*
|
||||
* Public: Yes
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
isClass (configFile >> "cfgPatches" >> _this select 0)
|
||||
isClass (configFile >> "cfgPatches" >> _this select 0) // return
|
||||
|
@ -16,4 +16,4 @@
|
||||
|
||||
params ["_unit", ["_excludeRemoteControlled", false]];
|
||||
|
||||
isPlayer _unit || (!_excludeRemoteControlled && {_unit == call FUNC(player)})
|
||||
isPlayer _unit || (!_excludeRemoteControlled && {_unit == call FUNC(player)}) // return
|
||||
|
Loading…
Reference in New Issue
Block a user