coeficients for recoil configs

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commy2 2015-04-20 16:02:36 +02:00
parent d8fbb49bbd
commit 6c00aef6e8

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@ -1,240 +1,255 @@
#define KICKBACK 1
#define MUZZLETEMP 1
#define MUZZLEPERM 1
#define MUZZLECLIMB_POS 1
#define MUZZLERIGHT_POS 1
#define MUZZLECLIMB_MAG 1
#define MUZZLERIGHT_MAG 1
class CfgRecoils {
class Default {
muzzleOuter[] = {0,"0.4f","0.5f","0.6f"};
muzzleInner[] = {0,"0.05f","0.2f","0.2f"};
kickBack[] = {"0.05f",0.1};
permanent = 0.1;
temporary = 0.01;
// doc: http://forums.bistudio.com/showthread.php?188999-Recoil-Overhaul-Feedback&s=dba8590ec07adb5ffa87f72d38dde6fc&p=2886744&viewfull=1#post2886744
// {horizontal axis position, vertical axis position, horizontal magnitude, vertical magnitude}
muzzleOuter[] = {0*MUZZLERIGHT_POS,0.4*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.6*MUZZLECLIMB_MAG};
// restricted area inside the outer ellipse where the recoil cannot end
muzzleInner[] = {0,0.05,0.2,0.2};
// minimum and maximum interval for backward force
kickBack[] = {0.05*KICKBACK,0.1*KICKBACK};
permanent = 0.1*MUZZLEPERM;
temporary = 0.01*MUZZLETEMP;
};
class recoil_default: Default {
muzzleOuter[] = {0.3,1,0.3,0.2};
muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
muzzleInner[] = {0,0,0.1,0.1};
kickBack[] = {0.03,0.06};
permanent = 0.1;
temporary = 0.01;
kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
permanent = 0.1*MUZZLEPERM;
temporary = 0.01*MUZZLETEMP;
};
class recoil_mk20: recoil_default {
muzzleOuter[] = {0.2,0.6,0.2,0.2};
kickBack[] = {0.01,0.03};
temporary = 0.01;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,0.6*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
kickBack[] = {0.01*KICKBACK,0.03*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_mk20c: recoil_default {
muzzleOuter[] = {0.2,0.8,0.3,0.2};
kickBack[] = {0.02,0.04};
temporary = 0.015;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,0.8*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
temporary = 0.015*MUZZLETEMP;
};
class recoil_trg20: recoil_default {
muzzleOuter[] = {0.2,1,0.3,0.3};
kickBack[] = {0.02,0.04};
temporary = 0.015;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
temporary = 0.015*MUZZLETEMP;
};
class recoil_trg21: recoil_default {
muzzleOuter[] = {0.2,0.8,0.3,0.2};
kickBack[] = {0.01,0.03};
temporary = 0.01;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,0.8*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
kickBack[] = {0.01*KICKBACK,0.03*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_mx: recoil_default {
muzzleOuter[] = {0.3,1,0.4,0.3};
kickBack[] = {0.02,0.04};
temporary = 0.01;
muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.4*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_mxc: recoil_default {
muzzleOuter[] = {0.3,1.2,0.4,0.3};
kickBack[] = {0.03,0.06};
temporary = 0.015;
muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1.2*MUZZLECLIMB_POS,0.4*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
temporary = 0.015*MUZZLETEMP;
};
class recoil_sw: recoil_default {
muzzleOuter[] = {0.3,0.8,0.5,0.2};
kickBack[] = {0.02,0.04};
temporary = 0.005;
muzzleOuter[] = {0.3*MUZZLERIGHT_POS,0.8*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
temporary = 0.005*MUZZLETEMP;
};
class recoil_mxm: recoil_default {
muzzleOuter[] = {0.3,0.8,0.4,0.3};
kickBack[] = {0.02,0.04};
temporary = 0.01;
muzzleOuter[] = {0.3*MUZZLERIGHT_POS,0.8*MUZZLECLIMB_POS,0.4*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_ktb: recoil_default {
muzzleOuter[] = {0.3,1,0.3,0.3};
kickBack[] = {0.02,0.04};
temporary = 0.01;
muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_ktbc: recoil_default {
muzzleOuter[] = {0.3,1.2,0.3,0.3};
kickBack[] = {0.03,0.06};
temporary = 0.015;
muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1.2*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
temporary = 0.015*MUZZLETEMP;
};
class recoil_smg_01: recoil_default {
muzzleOuter[] = {0.1,0.8,0.3,0.2};
kickBack[] = {0.01,0.03};
temporary = 0.015;
muzzleOuter[] = {0.1*MUZZLERIGHT_POS,0.8*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
kickBack[] = {0.01*KICKBACK,0.03*KICKBACK};
temporary = 0.015*MUZZLETEMP;
};
class recoil_smg_02: recoil_default {
muzzleOuter[] = {0.1,0.6,0.2,0.2};
kickBack[] = {0.01,0.02};
temporary = 0.01;
muzzleOuter[] = {0.1*MUZZLERIGHT_POS,0.6*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
kickBack[] = {0.01*KICKBACK,0.02*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_pdw: recoil_default {
muzzleOuter[] = {0.2,1,0.3,0.3};
kickBack[] = {0.02,0.04};
temporary = 0.02;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
temporary = 0.02*MUZZLETEMP;
};
class recoil_sdar: recoil_default {
muzzleOuter[] = {0.2,1,0.3,0.3};
kickBack[] = {0.02,0.04};
temporary = 0.01;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_pistol_p07: recoil_default {
muzzleOuter[] = {0.2,1,0.2,0.3};
kickBack[] = {0.03,0.06};
temporary = 0.03;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
temporary = 0.03*MUZZLETEMP;
};
class recoil_pistol_rook40: recoil_default {
muzzleOuter[] = {0.2,1,0.2,0.3};
kickBack[] = {0.03,0.06};
temporary = 0.02;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
temporary = 0.02*MUZZLETEMP;
};
class recoil_pistol_acpc2: recoil_default {
muzzleOuter[] = {0.2,1.5,0.2,0.3};
kickBack[] = {0.04,0.08};
temporary = 0.04;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.04*KICKBACK,0.08*KICKBACK};
temporary = 0.04*MUZZLETEMP;
};
class recoil_pistol_4five: recoil_default {
muzzleOuter[] = {0.2,1.5,0.2,0.3};
kickBack[] = {0.04,0.08};
temporary = 0.06;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.04*KICKBACK,0.08*KICKBACK};
temporary = 0.06*MUZZLETEMP;
};
class recoil_pistol_zubr: recoil_default {
muzzleOuter[] = {0.2,1.5,0.2,0.3};
kickBack[] = {0.04,0.08};
temporary = 0.08;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.04*KICKBACK,0.08*KICKBACK};
temporary = 0.08*MUZZLETEMP;
};
class recoil_pistol_signal: recoil_default {
muzzleOuter[] = {0.2,1.5,0.2,0.3};
kickBack[] = {0.02,0.04};
temporary = 0.02;
muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
temporary = 0.02*MUZZLETEMP;
};
class recoil_rpg: recoil_default {
muzzleOuter[] = {2,3,1,0.5};
kickBack[] = {0.08,0.1};
temporary = 0.1;
muzzleOuter[] = {2*MUZZLERIGHT_POS,3*MUZZLECLIMB_POS,1*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
kickBack[] = {0.08*KICKBACK,0.1*KICKBACK};
temporary = 0.1*MUZZLETEMP;
};
class recoil_nlaw: recoil_default {
muzzleOuter[] = {2,3,1,0.5};
kickBack[] = {0.06,0.08};
temporary = 0.08;
muzzleOuter[] = {2*MUZZLERIGHT_POS,3*MUZZLECLIMB_POS,1*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
kickBack[] = {0.06*KICKBACK,0.08*KICKBACK};
temporary = 0.08*MUZZLETEMP;
};
class recoil_titan_long: recoil_default {
muzzleOuter[] = {2,3,1,0.5};
kickBack[] = {0.1,0.12};
temporary = 0.15;
muzzleOuter[] = {2*MUZZLERIGHT_POS,3*MUZZLECLIMB_POS,1*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
kickBack[] = {0.1*KICKBACK,0.12*KICKBACK};
temporary = 0.15*MUZZLETEMP;
};
class recoil_titan_short: recoil_default {
muzzleOuter[] = {2,3,1,0.5};
kickBack[] = {0.1,0.12};
temporary = 0.12;
muzzleOuter[] = {2*MUZZLERIGHT_POS,3*MUZZLECLIMB_POS,1*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
kickBack[] = {0.1*KICKBACK,0.12*KICKBACK};
temporary = 0.12*MUZZLETEMP;
};
class recoil_mk200: recoil_default {
muzzleOuter[] = {0.4,0.6,0.6,0.2};
kickBack[] = {0.03,0.06};
temporary = 0.005;
muzzleOuter[] = {0.4*MUZZLERIGHT_POS,0.6*MUZZLECLIMB_POS,0.6*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
temporary = 0.005*MUZZLETEMP;
};
class recoil_zafir: recoil_default {
muzzleOuter[] = {0.5,1,0.7,0.3};
kickBack[] = {0.02,0.08};
temporary = 0.005;
muzzleOuter[] = {0.5*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.7*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.08*KICKBACK};
temporary = 0.005*MUZZLETEMP;
};
class recoil_m320: recoil_default {
muzzleOuter[] = {1,3,0.5,0.6};
kickBack[] = {0.08,0.1};
temporary = 0.02;
muzzleOuter[] = {1*MUZZLERIGHT_POS,3*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.6*MUZZLECLIMB_MAG};
kickBack[] = {0.08*KICKBACK,0.1*KICKBACK};
temporary = 0.02*MUZZLETEMP;
};
class recoil_gm6: recoil_default {
muzzleOuter[] = {1.4,3.5,0.7,0.8};
kickBack[] = {0.1,0.12};
temporary = 0.025;
muzzleOuter[] = {1.4*MUZZLERIGHT_POS,3.5*MUZZLECLIMB_POS,0.7*MUZZLERIGHT_MAG,0.8*MUZZLECLIMB_MAG};
kickBack[] = {0.1*KICKBACK,0.12*KICKBACK};
temporary = 0.025*MUZZLETEMP;
};
class recoil_ebr: recoil_default {
muzzleOuter[] = {0.4,1.5,0.6,0.4};
kickBack[] = {0.04,0.07};
temporary = 0.01;
muzzleOuter[] = {0.4*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.6*MUZZLERIGHT_MAG,0.4*MUZZLECLIMB_MAG};
kickBack[] = {0.04*KICKBACK,0.07*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_dmr_01: recoil_default {
muzzleOuter[] = {0.5,2,0.5,0.5};
kickBack[] = {0.03,0.08};
temporary = 0.015;
muzzleOuter[] = {0.5*MUZZLERIGHT_POS,2*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
kickBack[] = {0.03*KICKBACK,0.08*KICKBACK};
temporary = 0.015*MUZZLETEMP;
};
class recoil_dmr_02: recoil_default {
muzzleOuter[] = {0.5,2.5,0.6,0.5};
kickBack[] = {0.06,0.08};
temporary = 0.01;
muzzleOuter[] = {0.5*MUZZLERIGHT_POS,2.5*MUZZLECLIMB_POS,0.6*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
kickBack[] = {0.06*KICKBACK,0.08*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_dmr_03: recoil_default {
muzzleOuter[] = {0.3,1.5,0.5,0.4};
kickBack[] = {0.03,0.06};
temporary = 0.005;
muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.4*MUZZLECLIMB_MAG};
kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
temporary = 0.005*MUZZLETEMP;
};
class recoil_dmr_04: recoil_default {
muzzleOuter[] = {0.4,1.5,0.5,0.4};
kickBack[] = {0.02,0.04};
temporary = 0.015;
muzzleOuter[] = {0.4*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.4*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
temporary = 0.015*MUZZLETEMP;
};
class recoil_dmr_05: recoil_default {
muzzleOuter[] = {0.5,2.5,0.8,0.6};
kickBack[] = {0.08,0.1};
temporary = 0.01;
muzzleOuter[] = {0.5*MUZZLERIGHT_POS,2.5*MUZZLECLIMB_POS,0.8*MUZZLERIGHT_MAG,0.6*MUZZLECLIMB_MAG};
kickBack[] = {0.08*KICKBACK,0.1*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_dmr_06: recoil_default {
muzzleOuter[] = {0.5,2,0.7,0.5};
kickBack[] = {0.05,0.1};
temporary = 0.01;
muzzleOuter[] = {0.5*MUZZLERIGHT_POS,2*MUZZLECLIMB_POS,0.7*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
kickBack[] = {0.05*KICKBACK,0.1*KICKBACK};
temporary = 0.01*MUZZLETEMP;
};
class recoil_mmg_01: recoil_default {
muzzleOuter[] = {0.6,1.5,0.8,0.3};
kickBack[] = {0.02,0.08};
temporary = 0.005;
muzzleOuter[] = {0.6*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.8*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
kickBack[] = {0.02*KICKBACK,0.08*KICKBACK};
temporary = 0.005*MUZZLETEMP;
};
class recoil_mmg_02: recoil_default {
muzzleOuter[] = {0.5,1.5,0.6,0.4};
kickBack[] = {0.04,0.08};
temporary = 0.005;
muzzleOuter[] = {0.5*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.6*MUZZLERIGHT_MAG,0.4*MUZZLECLIMB_MAG};
kickBack[] = {0.04*KICKBACK,0.08*KICKBACK};
temporary = 0.005*MUZZLETEMP;
};
};