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coeficients for recoil configs
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@ -1,240 +1,255 @@
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#define KICKBACK 1
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#define MUZZLETEMP 1
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#define MUZZLEPERM 1
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#define MUZZLECLIMB_POS 1
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#define MUZZLERIGHT_POS 1
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#define MUZZLECLIMB_MAG 1
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#define MUZZLERIGHT_MAG 1
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class CfgRecoils {
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class Default {
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muzzleOuter[] = {0,"0.4f","0.5f","0.6f"};
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muzzleInner[] = {0,"0.05f","0.2f","0.2f"};
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kickBack[] = {"0.05f",0.1};
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permanent = 0.1;
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temporary = 0.01;
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// doc: http://forums.bistudio.com/showthread.php?188999-Recoil-Overhaul-Feedback&s=dba8590ec07adb5ffa87f72d38dde6fc&p=2886744&viewfull=1#post2886744
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// {horizontal axis position, vertical axis position, horizontal magnitude, vertical magnitude}
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muzzleOuter[] = {0*MUZZLERIGHT_POS,0.4*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.6*MUZZLECLIMB_MAG};
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// restricted area inside the outer ellipse where the recoil cannot end
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muzzleInner[] = {0,0.05,0.2,0.2};
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// minimum and maximum interval for backward force
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kickBack[] = {0.05*KICKBACK,0.1*KICKBACK};
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permanent = 0.1*MUZZLEPERM;
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_default: Default {
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muzzleOuter[] = {0.3,1,0.3,0.2};
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muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
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muzzleInner[] = {0,0,0.1,0.1};
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kickBack[] = {0.03,0.06};
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permanent = 0.1;
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temporary = 0.01;
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kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
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permanent = 0.1*MUZZLEPERM;
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_mk20: recoil_default {
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muzzleOuter[] = {0.2,0.6,0.2,0.2};
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kickBack[] = {0.01,0.03};
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temporary = 0.01;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,0.6*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
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kickBack[] = {0.01*KICKBACK,0.03*KICKBACK};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_mk20c: recoil_default {
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muzzleOuter[] = {0.2,0.8,0.3,0.2};
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kickBack[] = {0.02,0.04};
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temporary = 0.015;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,0.8*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
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kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_trg20: recoil_default {
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muzzleOuter[] = {0.2,1,0.3,0.3};
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kickBack[] = {0.02,0.04};
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temporary = 0.015;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_trg21: recoil_default {
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muzzleOuter[] = {0.2,0.8,0.3,0.2};
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kickBack[] = {0.01,0.03};
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temporary = 0.01;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,0.8*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
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kickBack[] = {0.01*KICKBACK,0.03*KICKBACK};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_mx: recoil_default {
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muzzleOuter[] = {0.3,1,0.4,0.3};
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kickBack[] = {0.02,0.04};
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temporary = 0.01;
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muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.4*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_mxc: recoil_default {
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muzzleOuter[] = {0.3,1.2,0.4,0.3};
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kickBack[] = {0.03,0.06};
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temporary = 0.015;
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muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1.2*MUZZLECLIMB_POS,0.4*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_sw: recoil_default {
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muzzleOuter[] = {0.3,0.8,0.5,0.2};
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kickBack[] = {0.02,0.04};
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temporary = 0.005;
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muzzleOuter[] = {0.3*MUZZLERIGHT_POS,0.8*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
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kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
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temporary = 0.005*MUZZLETEMP;
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};
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class recoil_mxm: recoil_default {
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muzzleOuter[] = {0.3,0.8,0.4,0.3};
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kickBack[] = {0.02,0.04};
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temporary = 0.01;
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muzzleOuter[] = {0.3*MUZZLERIGHT_POS,0.8*MUZZLECLIMB_POS,0.4*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_ktb: recoil_default {
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muzzleOuter[] = {0.3,1,0.3,0.3};
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kickBack[] = {0.02,0.04};
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temporary = 0.01;
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muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_ktbc: recoil_default {
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muzzleOuter[] = {0.3,1.2,0.3,0.3};
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kickBack[] = {0.03,0.06};
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temporary = 0.015;
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muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1.2*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_smg_01: recoil_default {
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muzzleOuter[] = {0.1,0.8,0.3,0.2};
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kickBack[] = {0.01,0.03};
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temporary = 0.015;
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muzzleOuter[] = {0.1*MUZZLERIGHT_POS,0.8*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
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kickBack[] = {0.01*KICKBACK,0.03*KICKBACK};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_smg_02: recoil_default {
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muzzleOuter[] = {0.1,0.6,0.2,0.2};
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kickBack[] = {0.01,0.02};
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temporary = 0.01;
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muzzleOuter[] = {0.1*MUZZLERIGHT_POS,0.6*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
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kickBack[] = {0.01*KICKBACK,0.02*KICKBACK};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_pdw: recoil_default {
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muzzleOuter[] = {0.2,1,0.3,0.3};
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kickBack[] = {0.02,0.04};
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temporary = 0.02;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
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temporary = 0.02*MUZZLETEMP;
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};
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class recoil_sdar: recoil_default {
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muzzleOuter[] = {0.2,1,0.3,0.3};
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kickBack[] = {0.02,0.04};
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temporary = 0.01;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.3*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_pistol_p07: recoil_default {
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muzzleOuter[] = {0.2,1,0.2,0.3};
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kickBack[] = {0.03,0.06};
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temporary = 0.03;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
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temporary = 0.03*MUZZLETEMP;
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};
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class recoil_pistol_rook40: recoil_default {
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muzzleOuter[] = {0.2,1,0.2,0.3};
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kickBack[] = {0.03,0.06};
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temporary = 0.02;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
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temporary = 0.02*MUZZLETEMP;
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};
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class recoil_pistol_acpc2: recoil_default {
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muzzleOuter[] = {0.2,1.5,0.2,0.3};
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kickBack[] = {0.04,0.08};
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temporary = 0.04;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.04*KICKBACK,0.08*KICKBACK};
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temporary = 0.04*MUZZLETEMP;
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};
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class recoil_pistol_4five: recoil_default {
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muzzleOuter[] = {0.2,1.5,0.2,0.3};
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kickBack[] = {0.04,0.08};
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temporary = 0.06;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.04*KICKBACK,0.08*KICKBACK};
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temporary = 0.06*MUZZLETEMP;
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};
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class recoil_pistol_zubr: recoil_default {
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muzzleOuter[] = {0.2,1.5,0.2,0.3};
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kickBack[] = {0.04,0.08};
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temporary = 0.08;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.04*KICKBACK,0.08*KICKBACK};
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temporary = 0.08*MUZZLETEMP;
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};
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class recoil_pistol_signal: recoil_default {
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muzzleOuter[] = {0.2,1.5,0.2,0.3};
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kickBack[] = {0.02,0.04};
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temporary = 0.02;
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muzzleOuter[] = {0.2*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.2*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
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temporary = 0.02*MUZZLETEMP;
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};
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class recoil_rpg: recoil_default {
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muzzleOuter[] = {2,3,1,0.5};
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kickBack[] = {0.08,0.1};
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temporary = 0.1;
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muzzleOuter[] = {2*MUZZLERIGHT_POS,3*MUZZLECLIMB_POS,1*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
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kickBack[] = {0.08*KICKBACK,0.1*KICKBACK};
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temporary = 0.1*MUZZLETEMP;
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};
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class recoil_nlaw: recoil_default {
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muzzleOuter[] = {2,3,1,0.5};
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kickBack[] = {0.06,0.08};
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temporary = 0.08;
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muzzleOuter[] = {2*MUZZLERIGHT_POS,3*MUZZLECLIMB_POS,1*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
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kickBack[] = {0.06*KICKBACK,0.08*KICKBACK};
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temporary = 0.08*MUZZLETEMP;
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};
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class recoil_titan_long: recoil_default {
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muzzleOuter[] = {2,3,1,0.5};
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kickBack[] = {0.1,0.12};
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temporary = 0.15;
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muzzleOuter[] = {2*MUZZLERIGHT_POS,3*MUZZLECLIMB_POS,1*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
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kickBack[] = {0.1*KICKBACK,0.12*KICKBACK};
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temporary = 0.15*MUZZLETEMP;
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};
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class recoil_titan_short: recoil_default {
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muzzleOuter[] = {2,3,1,0.5};
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kickBack[] = {0.1,0.12};
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temporary = 0.12;
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muzzleOuter[] = {2*MUZZLERIGHT_POS,3*MUZZLECLIMB_POS,1*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
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kickBack[] = {0.1*KICKBACK,0.12*KICKBACK};
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temporary = 0.12*MUZZLETEMP;
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};
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class recoil_mk200: recoil_default {
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muzzleOuter[] = {0.4,0.6,0.6,0.2};
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kickBack[] = {0.03,0.06};
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temporary = 0.005;
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muzzleOuter[] = {0.4*MUZZLERIGHT_POS,0.6*MUZZLECLIMB_POS,0.6*MUZZLERIGHT_MAG,0.2*MUZZLECLIMB_MAG};
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kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
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temporary = 0.005*MUZZLETEMP;
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};
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class recoil_zafir: recoil_default {
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muzzleOuter[] = {0.5,1,0.7,0.3};
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kickBack[] = {0.02,0.08};
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temporary = 0.005;
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muzzleOuter[] = {0.5*MUZZLERIGHT_POS,1*MUZZLECLIMB_POS,0.7*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
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kickBack[] = {0.02*KICKBACK,0.08*KICKBACK};
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temporary = 0.005*MUZZLETEMP;
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};
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class recoil_m320: recoil_default {
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muzzleOuter[] = {1,3,0.5,0.6};
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kickBack[] = {0.08,0.1};
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temporary = 0.02;
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muzzleOuter[] = {1*MUZZLERIGHT_POS,3*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.6*MUZZLECLIMB_MAG};
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kickBack[] = {0.08*KICKBACK,0.1*KICKBACK};
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temporary = 0.02*MUZZLETEMP;
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};
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class recoil_gm6: recoil_default {
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muzzleOuter[] = {1.4,3.5,0.7,0.8};
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kickBack[] = {0.1,0.12};
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temporary = 0.025;
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muzzleOuter[] = {1.4*MUZZLERIGHT_POS,3.5*MUZZLECLIMB_POS,0.7*MUZZLERIGHT_MAG,0.8*MUZZLECLIMB_MAG};
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kickBack[] = {0.1*KICKBACK,0.12*KICKBACK};
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temporary = 0.025*MUZZLETEMP;
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};
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class recoil_ebr: recoil_default {
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muzzleOuter[] = {0.4,1.5,0.6,0.4};
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kickBack[] = {0.04,0.07};
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temporary = 0.01;
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muzzleOuter[] = {0.4*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.6*MUZZLERIGHT_MAG,0.4*MUZZLECLIMB_MAG};
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kickBack[] = {0.04*KICKBACK,0.07*KICKBACK};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_dmr_01: recoil_default {
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muzzleOuter[] = {0.5,2,0.5,0.5};
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kickBack[] = {0.03,0.08};
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temporary = 0.015;
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muzzleOuter[] = {0.5*MUZZLERIGHT_POS,2*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
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kickBack[] = {0.03*KICKBACK,0.08*KICKBACK};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_dmr_02: recoil_default {
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muzzleOuter[] = {0.5,2.5,0.6,0.5};
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kickBack[] = {0.06,0.08};
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temporary = 0.01;
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muzzleOuter[] = {0.5*MUZZLERIGHT_POS,2.5*MUZZLECLIMB_POS,0.6*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
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kickBack[] = {0.06*KICKBACK,0.08*KICKBACK};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_dmr_03: recoil_default {
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muzzleOuter[] = {0.3,1.5,0.5,0.4};
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kickBack[] = {0.03,0.06};
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temporary = 0.005;
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muzzleOuter[] = {0.3*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.4*MUZZLECLIMB_MAG};
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kickBack[] = {0.03*KICKBACK,0.06*KICKBACK};
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temporary = 0.005*MUZZLETEMP;
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||||
};
|
||||
|
||||
class recoil_dmr_04: recoil_default {
|
||||
muzzleOuter[] = {0.4,1.5,0.5,0.4};
|
||||
kickBack[] = {0.02,0.04};
|
||||
temporary = 0.015;
|
||||
muzzleOuter[] = {0.4*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.5*MUZZLERIGHT_MAG,0.4*MUZZLECLIMB_MAG};
|
||||
kickBack[] = {0.02*KICKBACK,0.04*KICKBACK};
|
||||
temporary = 0.015*MUZZLETEMP;
|
||||
};
|
||||
|
||||
class recoil_dmr_05: recoil_default {
|
||||
muzzleOuter[] = {0.5,2.5,0.8,0.6};
|
||||
kickBack[] = {0.08,0.1};
|
||||
temporary = 0.01;
|
||||
muzzleOuter[] = {0.5*MUZZLERIGHT_POS,2.5*MUZZLECLIMB_POS,0.8*MUZZLERIGHT_MAG,0.6*MUZZLECLIMB_MAG};
|
||||
kickBack[] = {0.08*KICKBACK,0.1*KICKBACK};
|
||||
temporary = 0.01*MUZZLETEMP;
|
||||
};
|
||||
|
||||
class recoil_dmr_06: recoil_default {
|
||||
muzzleOuter[] = {0.5,2,0.7,0.5};
|
||||
kickBack[] = {0.05,0.1};
|
||||
temporary = 0.01;
|
||||
muzzleOuter[] = {0.5*MUZZLERIGHT_POS,2*MUZZLECLIMB_POS,0.7*MUZZLERIGHT_MAG,0.5*MUZZLECLIMB_MAG};
|
||||
kickBack[] = {0.05*KICKBACK,0.1*KICKBACK};
|
||||
temporary = 0.01*MUZZLETEMP;
|
||||
};
|
||||
|
||||
class recoil_mmg_01: recoil_default {
|
||||
muzzleOuter[] = {0.6,1.5,0.8,0.3};
|
||||
kickBack[] = {0.02,0.08};
|
||||
temporary = 0.005;
|
||||
muzzleOuter[] = {0.6*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.8*MUZZLERIGHT_MAG,0.3*MUZZLECLIMB_MAG};
|
||||
kickBack[] = {0.02*KICKBACK,0.08*KICKBACK};
|
||||
temporary = 0.005*MUZZLETEMP;
|
||||
};
|
||||
|
||||
class recoil_mmg_02: recoil_default {
|
||||
muzzleOuter[] = {0.5,1.5,0.6,0.4};
|
||||
kickBack[] = {0.04,0.08};
|
||||
temporary = 0.005;
|
||||
muzzleOuter[] = {0.5*MUZZLERIGHT_POS,1.5*MUZZLECLIMB_POS,0.6*MUZZLERIGHT_MAG,0.4*MUZZLECLIMB_MAG};
|
||||
kickBack[] = {0.04*KICKBACK,0.08*KICKBACK};
|
||||
temporary = 0.005*MUZZLETEMP;
|
||||
};
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user