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https://github.com/acemod/ACE3.git
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fix nocrosshair being in addons and optionals
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z\ace\addons\nocrosshair
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class CfgInGameUI {
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class Cursor {
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weapon = ""; // "\A3\ui_f\data\igui\cfg\cursors\weapon_ca.paa";
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};
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};
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ace_nocrosshair
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===========
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Removes weapon crosshair.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [commy2](https://github.com/commy2)
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#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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ACE_isOptional = 1;
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"commy2"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "CfgInGameUI.hpp"
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#define COMPONENT nocrosshair
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#define COMPONENT_BEAUTIFIED No Crosshair
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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// #define CBA_DEBUG_SYNCHRONOUS
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_NOCROSSHAIR
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_ENABLED_NOCROSSHAIR
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#define DEBUG_SETTINGS DEBUG_ENABLED_NOCROSSHAIR
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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class CfgPatches {
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class CfgPatches {
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class ADDON {
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class ADDON {
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ACE_isOptional = 1;
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ACE_isOptional = 1;
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name = COMPONENT_NAME;
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units[] = {};
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units[] = {};
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weapons[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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requiredAddons[] = {"ace_common"};
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author[] = {"commy2"};
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author = ECSTRING(common,ACETeam);
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authorUrl = "https://github.com/commy2";
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authors[] = {"commy2"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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VERSION_CONFIG;
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};
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};
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};
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};
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#define COMPONENT nocrosshair
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#define COMPONENT nocrosshair
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#define COMPONENT_BEAUTIFIED No Crosshair
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#include "\z\ace\addons\main\script_mod.hpp"
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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// #define CBA_DEBUG_SYNCHRONOUS
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_NOCROSSHAIR
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#ifdef DEBUG_ENABLED_NOCROSSHAIR
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#define DEBUG_MODE_FULL
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#define DEBUG_MODE_FULL
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#endif
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#endif
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