From 6cff8deba8be0088216dbc3c9120003c8c6bd4b5 Mon Sep 17 00:00:00 2001 From: commy2 <commy-2@gmx.de> Date: Sun, 24 Mar 2019 09:28:58 +0100 Subject: [PATCH] cleanup dragging --- addons/dragging/functions/fnc_dragObjectPFH.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/addons/dragging/functions/fnc_dragObjectPFH.sqf b/addons/dragging/functions/fnc_dragObjectPFH.sqf index 2e559f82bd..a45a26ae89 100644 --- a/addons/dragging/functions/fnc_dragObjectPFH.sqf +++ b/addons/dragging/functions/fnc_dragObjectPFH.sqf @@ -24,7 +24,7 @@ #endif params ["_args", "_idPFH"]; -_args params ["_unit","_target", "_startTime"]; +_args params ["_unit", "_target", "_startTime"]; if !(_unit getVariable [QGVAR(isDragging), false]) exitWith { TRACE_2("drag false",_unit,_target); @@ -35,7 +35,7 @@ if !(_unit getVariable [QGVAR(isDragging), false]) exitWith { if (!alive _target || {_unit distance _target > 10}) then { TRACE_2("dead/distance",_unit,_target); if ((_unit distance _target > 10) && {(CBA_missionTime - _startTime) < 1}) exitWith { - //attachTo seems to have some kind of network delay and target can return an odd position durring the first few frames, + //attachTo seems to have some kind of network delay and target can return an odd position during the first few frames, //so wait a full second to exit if out of range (this is critical as we would otherwise detach and set it's pos to weird pos) TRACE_3("ignoring bad distance at start",_unit distance _target,_startTime,CBA_missionTime); };