weapon magazines caching

This commit is contained in:
ulteq 2015-06-13 18:57:02 +02:00
parent d9722db15e
commit 6d4f58c18e

View File

@ -48,15 +48,20 @@ if (_silencer != "") then {
_audibleFireCoef = getNumber (configFile >> "CfgWeapons" >> _silencer >> "ItemInfo" >> "AmmoCoef" >> "audibleFire");
};
_weaponMagazines = missionNamespace getVariable [QEGVAR(common,weaponMagazines), []];
if (count _weaponMagazines == 0) then {
_muzzles = getArray (configFile >> "CfgWeapons" >> _weapon >> "muzzles");
_weaponMagazines = getArray (configFile >> "CfgWeapons" >> _weapon >> "magazines");
{
if (_x != "this") then {
_muzzleMagazines = getArray (configFile >> "CfgWeapons" >> _weapon >> _x >> "magazines");
_weaponMagazines append _muzzleMagazines;
};
} forEach _muzzles;
missionNamespace setVariable [QEGVAR(common,weaponMagazines), _weaponMagazines];
};
_magazine = "";
_muzzles = getArray (configFile >> "CfgWeapons" >> _weapon >> "muzzles");
_weaponMagazines = getArray (configFile >> "CfgWeapons" >> _weapon >> "magazines");
{
if (_x != "this") then {
_muzzleMagazines = getArray (configFile >> "CfgWeapons" >> _weapon >> _x >> "magazines");
_weaponMagazines append _muzzleMagazines;
};
} forEach _muzzles;
{
_ammoType = getText(configFile >> "CfgMagazines" >> _x >> "ammo");
if (_ammoType == _ammo) exitWith {