Removed Entrenching Tool

This commit is contained in:
Grey-Soldierman 2015-06-17 18:25:57 +01:00
parent 7e5859f6f8
commit 6f9702b532
13 changed files with 0 additions and 155 deletions

View File

@ -1 +0,0 @@
z\ace\addons\entrenchingtool

View File

@ -1,16 +0,0 @@
class CfgWeapons {
class InventoryItem_Base_F;
class ACE_ItemCore;
class ACE_entrenchingtool: ACE_ItemCore {
author = ECSTRING(common,ACETeam);
displayName = CSTRING(EntrenchingToolName);
descriptionShort = CSTRING(EntrenchingToolDescription);
model = QUOTE(PATHTOF(data\ace_entrchtool.p3d));
picture = QUOTE(PATHTOF(ui\w_entrchtool_ca.paa));
scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 10;
};
};
};

View File

@ -1,11 +0,0 @@
ace_entrenchingtool
=================
Adds item 'ACE_entrenchingtool'
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [Grey](https://github.com/Grey-Soldierman)

View File

@ -1,14 +0,0 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {"ACE_entrenchingtool"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author[] = {"Grey"};
authorUrl = "";
VERSION_CONFIG;
};
};
#include "CfgWeapons.hpp"

View File

@ -1,80 +0,0 @@
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={1,1,1,1};
specularPower=100;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="z\ace\addons\entrenchingtool\data\entrchtool_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="z\ace\addons\entrenchingtool\data\entrchtool_as.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="z\ace\addons\entrenchingtool\data\entrchtool_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage6
{
texture="a3\data_f\env_co.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};

View File

@ -1,4 +0,0 @@
#define COMPONENT entrenchingtool
#include "\z\ace\addons\main\script_mod.hpp"
#include "\z\ace\addons\main\script_macros.hpp"

View File

@ -1,29 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="entrenchingtool">
<Key ID="STR_ACE_entrenchingtool_EntrenchingToolName">
<English>Entrenching Tool</English>
<German></German>
<Spanish></Spanish>
<Russian></Russian>
<Czech></Czech>
<Polish></Polish>
<French></French>
<Hungarian></Hungarian>
<Italian></Italian>
<Portuguese></Portuguese>
</Key>
<Key ID="STR_ACE_entrenchingtool_EntrenchingToolDescription">
<English>Entrenching Tool</English>
<German></German>
<Spanish></Spanish>
<Russian></Russian>
<Czech></Czech>
<Polish></Polish>
<French></French>
<Hungarian></Hungarian>
<Italian></Italian>
<Portuguese></Portuguese>
</Key>
</Package>
</Project>