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Removed debug output
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@ -32,7 +32,8 @@ if (_ammo != "F_HuntIR") exitWith {};
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_huntir = createVehicle ["ACE_HuntIR", _position, [], 0, "FLY"];
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_huntir setPosATL _position;
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_huntir setVariable [QGVAR(startTime), ACE_time, true];
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_huntir addEventHandler ["HandleDamage", {_this call FUNC(handleDamage)}];
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// TODO: Edit the .p3d to allow doing the following _huntir getHit "camera"; _huntir getHit "parachute";
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//_huntir addEventHandler ["HandleDamage", {_this call FUNC(handleDamage)}];
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[{
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EXPLODE_1_PVT(_this select 0,_huntir);
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if (isNull _huntir) exitWith {
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