mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Removed a newlines for code brackets in arrays
This commit is contained in:
parent
dae81be848
commit
70606d411c
@ -1,8 +1,7 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
[
|
||||
"CBA_settingsInitialized",
|
||||
{
|
||||
"CBA_settingsInitialized", {
|
||||
["ace_firedPlayer", LINKFUNC(fired)] call CBA_fnc_addEventHandler;
|
||||
["ace_firedNonPlayer", LINKFUNC(fired)] call CBA_fnc_addEventHandler;
|
||||
["ace_firedPlayerVehicle", LINKFUNC(fired)] call CBA_fnc_addEventHandler;
|
||||
@ -15,17 +14,14 @@
|
||||
["ace_firedPlayerNonLocal", LINKFUNC(dev_fired)] call CBA_fnc_addEventHandler;
|
||||
GVAR(dev_drawPFEH) = [LINKFUNC(dev_drawTrace), 0] call CBA_fnc_addPerFrameHandler;
|
||||
[
|
||||
"ace_interact_menu_newControllableObject",
|
||||
{
|
||||
"ace_interact_menu_newControllableObject", {
|
||||
params ["_type"];
|
||||
|
||||
private _action = [
|
||||
QGVAR(debugReset),
|
||||
"Reset ACE Frag traces",
|
||||
"",
|
||||
{
|
||||
[QGVAR(dev_clearTraces), []] call CBA_fnc_globalEvent;
|
||||
},
|
||||
{[QGVAR(dev_clearTraces), []] call CBA_fnc_globalEvent;},
|
||||
{GVAR(dev_trackLines) isNotEqualTo createHashMap}
|
||||
] call EFUNC(interact_menu,createAction);
|
||||
[
|
||||
|
@ -57,8 +57,7 @@ if (_isTraceBlue) then {
|
||||
if (!_addProjectileEventHandlers) exitWith {};
|
||||
|
||||
_projectile addEventHandler [
|
||||
"HitPart",
|
||||
{
|
||||
"HitPart", {
|
||||
params ["_projectile", "", "", "_posASL"];
|
||||
private _posArr = (GVAR(dev_trackLines) get (getObjectID _projectile))#0;
|
||||
_posArr pushBack ASLToATL _posASL;
|
||||
@ -69,8 +68,7 @@ _projectile addEventHandler [
|
||||
];
|
||||
|
||||
_projectile addEventHandler [
|
||||
"Explode",
|
||||
{
|
||||
"Explode", {
|
||||
params ["_projectile", "_posASL"];
|
||||
private _posArr = (GVAR(dev_trackLines) get (getObjectID _projectile))#0;
|
||||
_posArr pushBack ASLToATL _posASL;
|
||||
@ -81,8 +79,7 @@ _projectile addEventHandler [
|
||||
];
|
||||
|
||||
_projectile addEventHandler [
|
||||
"Deflected",
|
||||
{
|
||||
"Deflected", {
|
||||
params ["_projectile", "_posASL"];
|
||||
private _posArr = (GVAR(dev_trackLines) get (getObjectID _projectile))#0;
|
||||
_posArr pushBack ASLToATL _posASL;
|
||||
|
@ -64,8 +64,7 @@ GVAR(dev_trackLines) set [getObjectID _object, [[getPosATL _object], _colorArray
|
||||
if (!_isProj) exitWith {};
|
||||
|
||||
_object addEventHandler [
|
||||
"HitPart",
|
||||
{
|
||||
"HitPart", {
|
||||
params ["_projectile", "", "", "_posASL"];
|
||||
private _posArr = (GVAR(dev_trackLines) get (getObjectID _projectile))#0;
|
||||
_posArr pushBack ASLToATL _posASL;
|
||||
@ -76,8 +75,7 @@ _object addEventHandler [
|
||||
];
|
||||
|
||||
_object addEventHandler [
|
||||
"Explode",
|
||||
{
|
||||
"Explode", {
|
||||
params ["_projectile", "_posASL"];
|
||||
private _posArr = (GVAR(dev_trackLines) get (getObjectID _projectile))#0;
|
||||
_posArr pushBack ASLToATL _posASL;
|
||||
@ -88,8 +86,7 @@ _object addEventHandler [
|
||||
];
|
||||
|
||||
_object addEventHandler [
|
||||
"Deflected",
|
||||
{
|
||||
"Deflected", {
|
||||
params ["_projectile", "_posASL"];
|
||||
private _posArr = (GVAR(dev_trackLines) get (getObjectID _projectile))#0;
|
||||
_posArr pushBack ASLToATL _posASL;
|
||||
|
@ -27,8 +27,7 @@ if (_ammo isEqualTo "" || {isNull _projectile} ||
|
||||
|
||||
if (GVAR(spallEnabled) && {_ammo call FUNC(shouldSpall)}) then {
|
||||
private _hitPartEventHandler = _projectile addEventHandler [
|
||||
"HitPart",
|
||||
{
|
||||
"HitPart", {
|
||||
params ["_projectile", "_hitObject", "", "_posASL", "_velocity"];
|
||||
|
||||
// starting v2.18 it may be faster to use the instigator EH parameter, the same as the second entry shotParents, to recreate _shotParent
|
||||
@ -56,8 +55,7 @@ if (GVAR(spallEnabled) && {_ammo call FUNC(shouldSpall)}) then {
|
||||
|
||||
if (GVAR(reflectionsEnabled) || (GVAR(enabled) && {_ammo call FUNC(shouldFrag)})) then {
|
||||
private _explodeEventHandler = _projectile addEventHandler [
|
||||
"Explode",
|
||||
{
|
||||
"Explode", {
|
||||
params ["_projectile", "_posASL"];
|
||||
|
||||
private _ammo = typeOf _projectile;
|
||||
|
@ -21,8 +21,7 @@
|
||||
params ["_ammo"];
|
||||
|
||||
GVAR(spallInfoCache) getOrDefaultCall [
|
||||
_ammo,
|
||||
{
|
||||
_ammo, {
|
||||
private _ammoConfig = configFile >> "CfgAmmo" >> _ammo;
|
||||
private _caliber = getNumber (_ammoConfig >> "caliber");
|
||||
private _explosive = getNumber (_ammoConfig >> "explosive");
|
||||
|
@ -18,8 +18,7 @@
|
||||
params ["_ammo"];
|
||||
|
||||
GVAR(shouldSpallCache) getOrDefaultCall [
|
||||
_ammo,
|
||||
{
|
||||
_ammo, {
|
||||
(_ammo call FUNC(getSpallInfo)) params ["_caliber", "_explosive", "_indirectHit"];
|
||||
|
||||
_caliber >= 2.5 || (_explosive > 0 && _indirectHit >= 1)
|
||||
|
Loading…
Reference in New Issue
Block a user