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Add displayName to vehicle main actions. Increase range to 10m
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@ -411,8 +411,9 @@ class CfgVehicles {
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class Car: LandVehicle {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = "$STR_ACE_Interaction_MainAction";
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selection = "";
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distance = 8;
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distance = 10;
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condition = "true";
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};
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};
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@ -421,8 +422,9 @@ class CfgVehicles {
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class Tank: LandVehicle {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = "$STR_ACE_Interaction_MainAction";
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selection = "";
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distance = 8;
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distance = 10;
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condition = "true";
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};
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};
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@ -433,8 +435,9 @@ class CfgVehicles {
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class Helicopter: Air {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = "$STR_ACE_Interaction_MainAction";
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selection = "";
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distance = 8;
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distance = 10;
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condition = "true";
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};
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};
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@ -443,8 +446,9 @@ class CfgVehicles {
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class Plane: Air {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = "$STR_ACE_Interaction_MainAction";
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selection = "";
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distance = 8;
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distance = 10;
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condition = "true";
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};
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};
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@ -455,8 +459,9 @@ class CfgVehicles {
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class Ship_F: Ship {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = "$STR_ACE_Interaction_MainAction";
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selection = "";
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distance = 8;
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distance = 10;
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condition = "true";
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class ACE_Push {
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@ -475,8 +480,9 @@ class CfgVehicles {
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class StaticWeapon: LandVehicle {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = "$STR_ACE_Interaction_MainAction";
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selection = "";
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distance = 8;
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distance = 10;
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condition = "true";
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};
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};
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@ -487,8 +493,9 @@ class CfgVehicles {
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class Mortar_01_base_F: StaticMortar {
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class ACE_Actions {
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class ACE_MainActions {
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displayName = "$STR_ACE_Interaction_MainAction";
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selection = "";
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distance = 8;
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distance = 10;
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condition = "true";
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};
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};
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