Add displayName to vehicle main actions. Increase range to 10m

This commit is contained in:
Nicolás Badano 2015-03-01 18:47:49 -03:00
parent a824c1266a
commit 71477f820a

View File

@ -411,8 +411,9 @@ class CfgVehicles {
class Car: LandVehicle {
class ACE_Actions {
class ACE_MainActions {
displayName = "$STR_ACE_Interaction_MainAction";
selection = "";
distance = 8;
distance = 10;
condition = "true";
};
};
@ -421,8 +422,9 @@ class CfgVehicles {
class Tank: LandVehicle {
class ACE_Actions {
class ACE_MainActions {
displayName = "$STR_ACE_Interaction_MainAction";
selection = "";
distance = 8;
distance = 10;
condition = "true";
};
};
@ -433,8 +435,9 @@ class CfgVehicles {
class Helicopter: Air {
class ACE_Actions {
class ACE_MainActions {
displayName = "$STR_ACE_Interaction_MainAction";
selection = "";
distance = 8;
distance = 10;
condition = "true";
};
};
@ -443,8 +446,9 @@ class CfgVehicles {
class Plane: Air {
class ACE_Actions {
class ACE_MainActions {
displayName = "$STR_ACE_Interaction_MainAction";
selection = "";
distance = 8;
distance = 10;
condition = "true";
};
};
@ -455,8 +459,9 @@ class CfgVehicles {
class Ship_F: Ship {
class ACE_Actions {
class ACE_MainActions {
displayName = "$STR_ACE_Interaction_MainAction";
selection = "";
distance = 8;
distance = 10;
condition = "true";
class ACE_Push {
@ -475,8 +480,9 @@ class CfgVehicles {
class StaticWeapon: LandVehicle {
class ACE_Actions {
class ACE_MainActions {
displayName = "$STR_ACE_Interaction_MainAction";
selection = "";
distance = 8;
distance = 10;
condition = "true";
};
};
@ -487,8 +493,9 @@ class CfgVehicles {
class Mortar_01_base_F: StaticMortar {
class ACE_Actions {
class ACE_MainActions {
displayName = "$STR_ACE_Interaction_MainAction";
selection = "";
distance = 8;
distance = 10;
condition = "true";
};
};