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CSW - Remove unused 3den attributes (#9898)
Remove unused 3den attributes
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parent
35d40e614c
commit
7171ca7947
@ -5,7 +5,6 @@ class CfgVehicles {
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class StaticGrenadeLauncher;
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class rhs_SPG9_base: AT_01_base_F {
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// ENABLE_CSW_ATTRIBUTE;
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class ACE_CSW {
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enabled = 1;
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proxyWeapon = QGVAR(rhs_weap_SPG9);
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@ -26,7 +25,6 @@ class CfgVehicles {
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};
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class rhs_Kornet_Base: AT_01_base_F {
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// ENABLE_CSW_ATTRIBUTE;
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class ACE_CSW {
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enabled = 1;
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proxyWeapon = QGVAR(rhs_weap_9K133_launcher);
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@ -40,7 +38,6 @@ class CfgVehicles {
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};
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class rhs_Metis_Base: AT_01_base_F {
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// ENABLE_CSW_ATTRIBUTE;
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class ACE_CSW {
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enabled = 1;
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proxyWeapon = QGVAR(rhs_weap_9K115_2_launcher);
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@ -54,7 +51,6 @@ class CfgVehicles {
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};
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class rhs_2b14_82mm_Base: StaticMortar {
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// ENABLE_CSW_ATTRIBUTE;
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class ACE_CSW {
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enabled = 1;
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magazineLocation = "";
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@ -99,7 +95,6 @@ class CfgVehicles {
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};
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class RHS_AGS30_TriPod_base: StaticGrenadeLauncher {
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// ENABLE_CSW_ATTRIBUTE;
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class ACE_CSW {
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enabled = 1;
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proxyWeapon = QGVAR(rhs_weap_AGS30);
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@ -1,7 +1,6 @@
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class CfgVehicles {
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class StaticMGWeapon;
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class rhs_DSHKM_base: StaticMGWeapon {
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// ENABLE_CSW_ATTRIBUTE;
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class ACE_CSW {
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enabled = 1;
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proxyWeapon = QGVAR(rhs_weap_DSHKM);
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@ -1,43 +0,0 @@
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class ctrlCombo;
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class Cfg3DEN {
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class Attributes {
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class Default;
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class Title: Default {
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class Controls {
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class Title;
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};
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};
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class Combo: Title {
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class Controls: Controls {
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class Title: Title {};
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class Value;
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};
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};
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class GVAR(assemblyModeControl): Combo {
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class Controls: Controls {
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class Title: Title {};
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class Value: Value {
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class Items {
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class Disable {
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text = "$STR_DISABLED";
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value = 0;
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};
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class Enable {
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text = "$STR_CONFIG_JOYSTICK_ENABLED";
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value = 1;
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};
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class EnableAndEmpty {
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text = CSTRING(eden_enableAndEmpty);
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value = 2;
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};
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class Default {
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text = "$STR_VEHICLE_DEFAULT";
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value = 3;
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default = 1;
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};
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};
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};
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};
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};
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};
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};
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@ -138,7 +138,6 @@ class CfgVehicles {
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class StaticMGWeapon: StaticWeapon {};
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class HMG_01_base_F: StaticMGWeapon {
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// ENABLE_CSW_ATTRIBUTE;
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class ADDON {
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enabled = 1;
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proxyWeapon = QGVAR(HMG_Static);
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@ -198,7 +197,6 @@ class CfgVehicles {
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class GMG_TriPod;
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class GMG_01_base_F: GMG_TriPod {
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// ENABLE_CSW_ATTRIBUTE;
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class ADDON {
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enabled = 1;
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proxyWeapon = QGVAR(GMG_20mm); // Weapon Proxy (Shorter Reload Time) [CfgWeapons]
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@ -232,7 +230,6 @@ class CfgVehicles {
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class AT_01_base_F: StaticMGWeapon {
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// ENABLE_CSW_ATTRIBUTE;
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class ADDON {
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enabled = 1;
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proxyWeapon = QGVAR(Titan_AT_Static);
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@ -246,7 +243,6 @@ class CfgVehicles {
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};
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class AA_01_base_F: StaticMGWeapon {
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// ENABLE_CSW_ATTRIBUTE;
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class ADDON {
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enabled = 1;
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proxyWeapon = QGVAR(Titan_AA_Static); // Weapon Proxy (Shorter Reload Time) [CfgWeapons]
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@ -262,7 +258,6 @@ class CfgVehicles {
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class StaticMortar: StaticWeapon {};
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class Mortar_01_base_F: StaticMortar {
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// ENABLE_CSW_ATTRIBUTE;
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class ADDON {
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enabled = 1;
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magazineLocation = "";
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@ -15,7 +15,6 @@ class CfgPatches {
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};
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};
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#include "Cfg3den.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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@ -1,15 +1 @@
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#define CREATE_CSW_PROXY(weapon) class ##weapon; class GVAR(weapon): ##weapon { magazineReloadTime = 0.5; }
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// Need to be careful about breaking Attributes inheritance, doesn't seem to be any standard
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#define ENABLE_CSW_ATTRIBUTE class Attributes { \
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class EGVAR(CSW,assemblyMode) { \
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property = QEGVAR(CSW,assemblyMode); \
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control = QEGVAR(CSW,assemblyModeControl); \
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displayName = ECSTRING(CSW,eden_enableCSW); \
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tooltip = ECSTRING(CSW,eden_enableCSW_tooltip); \
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expression = QUOTE( if (_value != 3) then {_this setVariable [ARR_3('%s',_value,true)]} ); \
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typeName = "NUMBER"; \
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condition = "objectVehicle"; \
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defaultValue = 3; \
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}; \
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}
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