animation fixes

This commit is contained in:
commy2 2016-10-13 01:16:51 +02:00
parent e38845bf45
commit 71884778dd

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@ -13,7 +13,23 @@ class CfgMovesMaleSdr: CfgMovesBasic {
// wake me up inside
class Unconscious: Default {
InterpolateTo[] = {"DeadState",0.1,"AmovPpneMstpSnonWnonDnon",0.2};
InterpolateTo[] = {"DeadState",0.1,"ACE_UnconsciousOutProne",0.2};
};
class AmovPpneMstpSnonWnonDnon;
class ACE_UnconsciousOutProne: AmovPpneMstpSnonWnonDnon {
//file = "\A3\anims_f\Data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
looped = 0;
canBlendStep = 0;
blockMobileSwitching = 1;
forceAim = 1;
interpolationRestart = 1;
variantsPlayer[] = {};
variantsAI[] = {};
useIdles = 0;
InterpolateTo[] = {"Unconscious",0.2};
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.2};
speed = 100;
};
};
};