Removed old references to NVG.

This commit is contained in:
voiper 2015-08-24 14:08:02 -07:00
parent 1f8b16f7fb
commit 720f6c075a
2 changed files with 0 additions and 3 deletions

View File

@ -65,7 +65,6 @@ call FUNC(determineZoom);
//illumination settings
if (GVAR(mapIllumination)) then {
GVAR(flashlightInUse) = "";
GVAR(aceNVG) = ["ace_nightvision"] call EFUNC(common,isModLoaded);
GVAR(glow) = objNull;
["playerInventoryChanged", {

View File

@ -19,8 +19,6 @@
params ["_mapCtrl", "_mapScale", "_mapCentre", "_lightLevel"];
_hmd = hmd ACE_player;
_nvgOn = (((getText (configFile >> 'CfgWeapons' >> _hmd >> 'simulation')) == 'NVGoggles') && (currentVisionMode ACE_player == 1));
_aceNVG = GVAR(aceNVG);
_flashlight = GVAR(flashlightInUse);
//map width (on screen) in pixels