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Change ACE Hint preview (#6271)
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20
addons/common/CfgUIGrids.hpp
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20
addons/common/CfgUIGrids.hpp
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@ -0,0 +1,20 @@
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class CfgUIGrids {
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class IGUI {
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class Presets {
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class Arma3 {
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class Variables {
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grid_ACE_displayText[] = {{((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40)),safeZoneY + 0.175 * safezoneH, (10 *(((safezoneW / safezoneH) min 1.2) / 40)), (3 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))}, "(((safezoneW / safezoneH) min 1.2) / 40)","((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"};
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};
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};
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};
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class Variables {
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class grid_ACE_displayText {
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displayName = "ACE Hint";
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description = "Textual in game feedback to the player.";
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preview = QPATHTOF(UI\ACE_Hint_Preview_ca.paa);
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saveToProfile[] = {0,1};
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};
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};
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};
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};
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BIN
addons/common/UI/ACE_Hint_Preview_ca.paa
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BIN
addons/common/UI/ACE_Hint_Preview_ca.paa
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@ -65,27 +65,7 @@ class ACE_Rsc_Control_Base {
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#include <HintConfig.hpp>
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#include <RscInfoType.hpp>
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#include "CompassControl.hpp"
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class CfgUIGrids {
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class IGUI {
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class Presets {
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class Arma3 {
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class Variables {
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grid_ACE_displayText[] = {{((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40)),safeZoneY + 0.175 * safezoneH, (10 *(((safezoneW / safezoneH) min 1.2) / 40)), (3 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))}, "(((safezoneW / safezoneH) min 1.2) / 40)","((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"};
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};
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};
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};
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class Variables {
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class grid_ACE_displayText {
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displayName = "ACE Hint";
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description = "Textual in game feedback to the player.";
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preview = QPATHTOF(UI\ace_hint_ca.paa);
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saveToProfile[] = {0,1};
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};
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};
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};
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};
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#include "CfgUIGrids.hpp"
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class ACE_Extensions {
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extensions[] = {};
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