Removed unnecessary ACE_Action calls parameters and changed others to _this

This commit is contained in:
jonpas 2015-08-18 03:37:02 +02:00
parent 387aad4204
commit 7244a583d6
5 changed files with 12 additions and 13 deletions

View File

@ -4,8 +4,8 @@
class GVAR(Rearm) { \ class GVAR(Rearm) { \
displayName = CSTRING(Rearm); \ displayName = CSTRING(Rearm); \
distance = REARM_ACTION_DISTANCE; \ distance = REARM_ACTION_DISTANCE; \
condition = QUOTE([ARR_2(_player,_target)] call FUNC(canRearm)); \ condition = QUOTE(_this call FUNC(canRearm)); \
statement = QUOTE([ARR_2(_player,_target)] call FUNC(rearm)); \ statement = QUOTE(_player call FUNC(rearm)); \
exceptions[] = {"isNotInside"}; \ exceptions[] = {"isNotInside"}; \
icon = PATHTOF(ui\icon_rearm_interact.paa); \ icon = PATHTOF(ui\icon_rearm_interact.paa); \
}; \ }; \
@ -18,8 +18,8 @@
class GVAR(PickUpAmmo) { \ class GVAR(PickUpAmmo) { \
displayName = CSTRING(PickUpAmmo); \ displayName = CSTRING(PickUpAmmo); \
distance = REARM_ACTION_DISTANCE; \ distance = REARM_ACTION_DISTANCE; \
condition = QUOTE([ARR_2(_player,_target)] call FUNC(canPickUpAmmo)); \ condition = QUOTE(_this call FUNC(canPickUpAmmo)); \
insertChildren = QUOTE([_target] call FUNC(addRearmActions)); \ insertChildren = QUOTE(_target call FUNC(addRearmActions)); \
exceptions[] = {"isNotInside"}; \ exceptions[] = {"isNotInside"}; \
icon = PATHTOF(ui\icon_rearm_interact.paa); \ icon = PATHTOF(ui\icon_rearm_interact.paa); \
}; \ }; \

View File

@ -3,8 +3,8 @@
* Check if a unit can pick up ammo. * Check if a unit can pick up ammo.
* *
* Arguments: * Arguments:
* 0: Unit <OBJECT> * 0: Target <OBJECT>
* 1: Target <OBJECT> * 1: Unit <OBJECT>
* *
* Return Value: * Return Value:
* Can Pick Up Ammo <BOOL> * Can Pick Up Ammo <BOOL>
@ -16,6 +16,6 @@
*/ */
#include "script_component.hpp" #include "script_component.hpp"
params ["_unit", "_target"]; params ["_target", "_unit"];
!(isNull _unit || {!(_unit isKindOf "CAManBase")} || {!local _unit} || {(_target distance _unit) > REARM_ACTION_DISTANCE}) !(isNull _unit || {!(_unit isKindOf "CAManBase")} || {!local _unit} || {(_target distance _unit) > REARM_ACTION_DISTANCE})

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@ -3,8 +3,8 @@
* Check if a unit can rearm. * Check if a unit can rearm.
* *
* Arguments: * Arguments:
* 0: Unit <OBJECT> * 0: Target <OBJECT>
* 1: Target <OBJECT> * 1: Unit <OBJECT>
* *
* Return Value: * Return Value:
* Can Rearm <BOOL> * Can Rearm <BOOL>
@ -17,7 +17,7 @@
#include "script_component.hpp" #include "script_component.hpp"
private ["_magazineClass", "_magazines", "_turretPath"]; private ["_magazineClass", "_magazines", "_turretPath"];
params ["_unit", "_target"]; params ["_target", "_unit"];
if (GVAR(level) == 0 || {isNull _unit} || {!(_unit isKindOf "CAManBase")} || {!local _unit} || {_target distance _unit > REARM_ACTION_DISTANCE}) exitWith {false}; if (GVAR(level) == 0 || {isNull _unit} || {!(_unit isKindOf "CAManBase")} || {!local _unit} || {_target distance _unit > REARM_ACTION_DISTANCE}) exitWith {false};

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@ -34,7 +34,7 @@ if (_tmpCal > 0) then {
if (_tmpCal > 0) then { if (_tmpCal > 0) then {
_cal = _tmpCal; _cal = _tmpCal;
} else { } else {
diag_log format ["ACE_Rearm: Undefined Ammo [%1 : %2]", _ammo, inheritsFrom (configFile >> "CfgAmmo" >> _ammo)]; diag_log format ["[ACE] ERROR: Undefined Ammo [%1 : %2]", _ammo, inheritsFrom (configFile >> "CfgAmmo" >> _ammo)];
if (_ammo isKindOf "BulletBase") then { if (_ammo isKindOf "BulletBase") then {
_cal = 8; _cal = 8;
} else { } else {

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@ -4,7 +4,6 @@
* *
* Arguments: * Arguments:
* 0: Unit <OBJECT> * 0: Unit <OBJECT>
* 1: Vehicle <OBJECT>
* *
* Return Value: * Return Value:
* None * None
@ -17,7 +16,7 @@
#include "script_component.hpp" #include "script_component.hpp"
private ["_magazineClass", "_ammo", "_tmpCal", "_cal", "_idx", "_needRearmMags", "_magazineDisplayName"]; private ["_magazineClass", "_ammo", "_tmpCal", "_cal", "_idx", "_needRearmMags", "_magazineDisplayName"];
params ["_unit", "_vehicle"]; params ["_unit"];
_magazineClass = _unit getVariable QGVAR(carriedMagazine); _magazineClass = _unit getVariable QGVAR(carriedMagazine);
if (isNil "_magazineClass") exitWith {false}; if (isNil "_magazineClass") exitWith {false};