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keep ai tweaks except of relaod
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@ -21,7 +21,8 @@ class CfgAISkill {
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courage[] = {0,0, 1,0.7}; // {0,0,1,1};
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endurance[] = {0,0, 1,0.7}; // {0,0,1,1};
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general[] = {0,0, 1,0.9}; // {0,0,1,1};
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reloadSpeed[] = {0,0, 1,0.8}; // {0,0,1,1};
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// apparently breaks rapid firing in single fire mode for players
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//reloadSpeed[] = {0,0, 1,0.8}; // {0,0,1,1};
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spotDistance[] = {0,0, 1,0.9}; // {0,0.2,1,0.4};
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spotTime[] = {0,0, 1,0.7}; // {0,0,1,0.7};
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};
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@ -12,5 +12,5 @@ class CfgPatches {
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};
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};
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//#include "CfgAISkill.hpp"
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#include "CfgAISkill.hpp"
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#include "CfgWeapons.hpp"
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