Simplified parameter names

This commit is contained in:
esteldunedain 2016-02-06 16:22:23 -03:00
parent 588f76b3f1
commit 72b262f634

View File

@ -20,15 +20,15 @@
BEGIN_COUNTER(firedEH);
params ["_firedEHUnit", "_firedEHWeapon", "_firedEHMuzzle", "_firedEHMode", "_firedEHAmmo", "_firedEHMagazine", "_firedEHProjectile"];
TRACE_7("firedEH:",_firedEHUnit, _firedEHWeapon, _firedEHMuzzle, _firedEHMode, _firedEHAmmo, _firedEHMagazine, _firedEHProjectile);
params ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile"];
TRACE_7("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile);
if (_firedEHUnit isKindOf "CAManBase") then {
if (_unit isKindOf "CAManBase") then {
// The unit it on foot
if (_firedEHUnit == ACE_player) then {
if (_unit == ACE_player) then {
["firedPlayer", this] call FUNC(localEvent);
} else {
if ([_firedEHUnit] call EFUNC(common,isPlayer)) then {
if ([_unit] call EFUNC(common,isPlayer)) then {
["firedPlayerNonLocal", this] call FUNC(localEvent);
} else {
["firedNonPlayer", this] call FUNC(localEvent);
@ -36,11 +36,11 @@ if (_firedEHUnit isKindOf "CAManBase") then {
};
} else {
// The unit is a vehicle
private _firedEHGunner = [_firedEHUnit, _firedEHWeapon] call EFUNC(common,getGunner);
if (_firedEHGunner == ACE_player) then {
private _Gunner = [_unit, _weapon] call EFUNC(common,getGunner);
if (_Gunner == ACE_player) then {
["firedPlayerVehicle", this] call FUNC(localEvent);
} else {
if ([_firedEHGunner] call EFUNC(common,isPlayer)) then {
if ([_Gunner] call EFUNC(common,isPlayer)) then {
["firedPlayerVehicleNonLocal", this] call FUNC(localEvent);
} else {
["firedNonPlayerVehicle", this] call FUNC(localEvent);