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Add "isNotInZeus" to canInteractWith
Re-fix #1951 (CTRL+V from climb blocking paste in zeus)
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@ -449,6 +449,7 @@ if (!isNil QGVAR(PreInit_playerChanged_PFHID)) then {
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{_unit != _target && {vehicle _unit == vehicle _target}}
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}] call FUNC(addCanInteractWithCondition);
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["isNotInZeus", {isNull curatorCamera}] call FUNC(addCanInteractWithCondition);
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//////////////////////////////////////////////////
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// Set up PlayerJIP eventhandler
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