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docs/wiki/framework/nametags-framework.md
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---
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layout: wiki
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title: Nametags Framework
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description: Explains how to implement rank icons for factions.
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group: framework
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order: 5
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parent: wiki
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mod: ace
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version:
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major: 3
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minor: 13
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patch: 0
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---
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## 1. Config Values
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### 1.1 Faction rank icons
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Defines the rank icons used by a faction.
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```cpp
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class CfgFactionClasses {
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class MyFaction {
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ace_nametags_rankIcons[] = {
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"\z\ace\addons\nametags\UI\icons_germany\private_gs.paa", // path to private rank icon
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"\z\ace\addons\nametags\UI\icons_germany\corporal_gs.paa", // path to corporal rank icon
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"\z\ace\addons\nametags\UI\icons_germany\sergeant_gs.paa", // path to sergeant rank icon
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"\z\ace\addons\nametags\UI\icons_germany\lieutenant_gs.paa", // path to lieutenant rank icon
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"\z\ace\addons\nametags\UI\icons_germany\captain_gs.paa", // path to captain rank icon
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"\z\ace\addons\nametags\UI\icons_germany\major_gs.paa", // path to major rank icon
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"\z\ace\addons\nametags\UI\icons_germany\colonel_gs.paa" // path to colonel rank icon
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};
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};
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};
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```
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## 2. Mission Variables
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### 2.1 Faction rank icon usage
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If disabled, it won't use the faction icons defined via the config entry listed above.
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Needs to be set before postInit.
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```sqf
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ace_nametags_useFactionIcons = false; // by default true
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```
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