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Fix Issue with action Gear sometimes not correctly triggering the onInventoryOpened event when triggered at the same time the Loading bar closes
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@ -30,7 +30,7 @@
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[[_hint, _itemName, _vehicleName], 3] call EFUNC(common,displayTextStructured);
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[[_hint, _itemName, _vehicleName], 3] call EFUNC(common,displayTextStructured);
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if (_unloaded && {GVAR(openAfterUnload) in [1, 3]}) then {
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if (_unloaded && {GVAR(openAfterUnload) in [1, 3]}) then {
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_unloader action ["Gear", _vehicle];
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[{(_this select 0) action ["Gear", _this select 1];}, [_unloader, _vehicle], 0.1] call CBA_fnc_waitAndExecute;
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};
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};
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}] call CBA_fnc_addEventHandler;
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}] call CBA_fnc_addEventHandler;
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@ -61,7 +61,7 @@
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private _unloaded = [_item, _vehicle, _showHint] call FUNC(paradropItem);
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private _unloaded = [_item, _vehicle, _showHint] call FUNC(paradropItem);
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if (_unloaded && {GVAR(openAfterUnload) in [2, 3]}) then {
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if (_unloaded && {GVAR(openAfterUnload) in [2, 3]}) then {
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ACE_Player action ["Gear", _vehicle];
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[{(_this select 0) action ["Gear", _this select 1];}, [ACE_Player, _vehicle], 0.1] call CBA_fnc_waitAndExecute;
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};
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};
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}] call CBA_fnc_addEventHandler;
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}] call CBA_fnc_addEventHandler;
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