This commit is contained in:
commy2 2015-09-30 00:14:41 +02:00
commit 75d1ea7df3

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@ -7,7 +7,7 @@ GVAR(camera) = objNull;
0 = 0 spawn {
waituntil {!isNull ACE_player};
waituntil {sleep 1; {_x != GVAR(camera)} count allMissionObjects "camera" == 0};
waituntil {sleep 1; {_x != GVAR(camera)} count allMissionObjects "camera" == 0 && {isNull curatorCamera}};
GVAR(camera) cameraEffect ["TERMINATE", "BACK"];
camDestroy GVAR(camera);