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Merge branch 'master' of https://github.com/acemod/ACE3
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commit
75d1ea7df3
@ -7,7 +7,7 @@ GVAR(camera) = objNull;
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0 = 0 spawn {
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waituntil {!isNull ACE_player};
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waituntil {sleep 1; {_x != GVAR(camera)} count allMissionObjects "camera" == 0};
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waituntil {sleep 1; {_x != GVAR(camera)} count allMissionObjects "camera" == 0 && {isNull curatorCamera}};
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GVAR(camera) cameraEffect ["TERMINATE", "BACK"];
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camDestroy GVAR(camera);
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