Utilize isNotEqualTo (#7929)

* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
This commit is contained in:
Neviothr
2021-02-27 19:05:05 +02:00
committed by GitHub
parent 5a36d1a771
commit 75f7ed7532
117 changed files with 186 additions and 186 deletions

View File

@ -31,6 +31,6 @@ _weapon = configName (configFile >> "CfgWeapons" >> _weapon);
private _muzzle = currentMuzzle _unit;
if !(_state isEqualTo (_weapon in _safedWeapons)) then {
if (_state isNotEqualTo (_weapon in _safedWeapons)) then {
[_unit, _weapon, _muzzle] call FUNC(lockSafety);
};