mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Added missing abs()
This commit is contained in:
parent
705017f222
commit
7797cd9a38
@ -47,7 +47,7 @@ if (GVAR(MinAvgMaxMode) == 1) then {
|
||||
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
_windSpeed = (eyePos ACE_player) call EFUNC(advanced_ballistics,calculateWindSpeed);
|
||||
_windSpeed = cos(_playerDir - _windDir) * _windSpeed;
|
||||
_windSpeed = abs(cos(_playerDir - _windDir)) * _windSpeed;
|
||||
};
|
||||
|
||||
GVAR(MIN) set [1, (GVAR(MIN) select 1) min abs(_windSpeed)];
|
||||
|
@ -44,7 +44,7 @@ _playerDir = getDir ACE_player;
|
||||
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
_windSpeed = (eyePos ACE_player) call EFUNC(advanced_ballistics,calculateWindSpeed);
|
||||
_windSpeed = cos(_playerDir - _windDir) * _windSpeed;
|
||||
_windSpeed = abs(cos(_playerDir - _windDir)) * _windSpeed;
|
||||
};
|
||||
|
||||
if (_windSpeed > 0.3) then {
|
||||
|
Loading…
Reference in New Issue
Block a user