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Added Slideshow mission tool
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1
addons/slideshow/$PBOPREFIX$
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1
addons/slideshow/$PBOPREFIX$
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z\ace\addons\slideshow
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5
addons/slideshow/CfgEventHandlers.hpp
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addons/slideshow/CfgEventHandlers.hpp
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_preInit));
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};
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};
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119
addons/slideshow/CfgVehicles.hpp
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119
addons/slideshow/CfgVehicles.hpp
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class CfgVehicles {
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class ACE_Module;
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class GVAR(module): ACE_Module {
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author = ECSTRING(common,ACETeam);
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category = "ACE_missionModules";
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displayName = CSTRING(DisplayName);
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function = QFUNC(moduleInit);
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scope = 2;
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isGlobal = 0; // Server only
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isTriggerActivated = 0;
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isDisposable = 0;
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//icon = QUOTE(PATHTOF(UI\Icon_Module_Slideshow_ca.paa));
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class Arguments {
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class Objects {
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displayName = CSTRING(Objects_DisplayName);
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description = CSTRING(Objects_Description);
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typeName = "STRING";
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defaultValue = "";
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};
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class Controllers {
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displayName = CSTRING(Controllers_DisplayName);
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description = CSTRING(Controllers_Description);
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typeName = "STRING";
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defaultValue = "";
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};
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class Images {
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displayName = CSTRING(Images_DisplayName);
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description = CSTRING(Images_Description);
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typeName = "STRING";
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defaultValue = "";
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};
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class Names {
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displayName = CSTRING(Names_DisplayName);
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description = CSTRING(Names_Description);
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typeName = "STRING";
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defaultValue = "";
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};
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};
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class ModuleDescription {
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description = CSTRING(Description);
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// Every object in this must be initialized with GVAR(Slides) Action applied, as well as 2 of below macros
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sync[] = {CLASSNAMES_OBJECTS, CLASSNAMES_BOTH, CLASSNAMES_CONTROLLERS};
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#define MACRO_SYNC \
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optional = 1; \
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duplicate = 1;
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#define OBJECT description = "Object";
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#define BOTH description = "Object AND Controller";
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#define CONTROLLER description = "Controller";
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class Land_MapBoard_F {MACRO_SYNC OBJECT};
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class Land_Laptop_unfolded_F {MACRO_SYNC BOTH};
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class Land_Laptop_device_F {MACRO_SYNC BOTH};
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class Land_PCSet_01_screen_F {MACRO_SYNC BOTH};
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class Land_HandyCam_F {MACRO_SYNC CONTROLLER};
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class Land_MobilePhone_smart_F {MACRO_SYNC CONTROLLER};
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class Land_Tablet_01_F {MACRO_SYNC CONTROLLER};
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class Land_PCSet_01_keyboard_F {MACRO_SYNC CONTROLLER};
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class Land_PCSet_01_mouse_F {MACRO_SYNC CONTROLLER};
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class Land_GamingSet_01_controller_F {MACRO_SYNC CONTROLLER};
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};
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};
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#define MACRO_SLIDES \
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class GVAR(Slides) { \
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displayName = CSTRING(Interaction); \
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condition = QUOTE(_this call FUNC(hasSlides)); \
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insertChildren = QUOTE(_this call DFUNC(addSlideActions)); \
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};
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#define MACRO_INTERACT_INIT \
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XEH_ENABLED; \
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class ACE_Actions { \
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class ACE_MainActions { \
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displayName = ECSTRING(interaction,MainAction); \
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selection = ""; \
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condition = "true"; \
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distance = 2; \
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MACRO_SLIDES \
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}; \
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};
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class ThingX;
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class Land_MapBoard_F: ThingX {
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MACRO_INTERACT_INIT
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};
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class Land_Laptop_F;
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class Land_Laptop_unfolded_F: Land_Laptop_F {
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MACRO_INTERACT_INIT
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};
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//class Land_Laptop_device_F: Land_Laptop_unfolded_F;
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class Items_base_F;
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class Land_PCSet_01_screen_F: Items_base_F {
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MACRO_INTERACT_INIT
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};
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class Land_HandyCam_F: Items_base_F {
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MACRO_INTERACT_INIT
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};
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class Land_MobilePhone_smart_F: Items_base_F {
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MACRO_INTERACT_INIT
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};
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class Land_Tablet_01_F: Items_base_F {
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MACRO_INTERACT_INIT
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};
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class Land_PCSet_01_keyboard_F: Items_base_F {
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MACRO_INTERACT_INIT
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};
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class Land_PCSet_01_mouse_F: Items_base_F {
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MACRO_INTERACT_INIT
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};
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class Land_GamingSet_01_controller_F: Items_base_F {
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MACRO_INTERACT_INIT
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};
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};
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10
addons/slideshow/README.md
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addons/slideshow/README.md
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ace_slideshow
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===============
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Adds ability to have slide-shows on them and control them with a controller (another object).
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [Jonpas] (https://github.com/jonpas)
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11
addons/slideshow/XEH_preInit.sqf
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addons/slideshow/XEH_preInit.sqf
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#include "script_component.hpp"
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ADDON = false;
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PREP(addSlideActions);
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PREP(createSlideshow);
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PREP(hasSlides);
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PREP(makeList);
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PREP(moduleInit);
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ADDON = true;
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addons/slideshow/config.cpp
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addons/slideshow/config.cpp
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#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author[]= {"Jonpas", "DaC"};
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authorUrl = "https://github.com/jonpas";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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47
addons/slideshow/functions/fnc_addSlideActions.sqf
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addons/slideshow/functions/fnc_addSlideActions.sqf
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/*
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* Author: Jonpas
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* Adds controller slide actions.
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*
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* Arguments:
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* 0: Controller <OBJECT>
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*
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* Return Value:
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* Children Actions <ARRAY>
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*
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* Example:
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* [controller] call ace_slideshow_fnc_addSlideActions;
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_1(_controller);
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private ["_slides", "_actions"];
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_slides = _controller getVariable QGVAR(Slides);
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EXPLODE_3_PVT(_slides,_objects,_images,_names);
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_actions = [];
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{
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_actions pushBack
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[
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[
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format ["Slide_%1", _forEachIndex],
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_names select _forEachIndex,
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"",
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{
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{
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_x setObjectTextureGlobal [0, (_this select 2) select 1]
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} forEach ((_this select 2) select 0);
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},
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{true},
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{},
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[_objects,_x]
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] call EFUNC(interact_menu,createAction),
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[],
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_controller
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];
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} forEach _images;
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_actions
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57
addons/slideshow/functions/fnc_createSlideshow.sqf
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addons/slideshow/functions/fnc_createSlideshow.sqf
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/*
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* Author: Jonpas, DaC
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* Prepares necessary variables and default image.
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*
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* Arguments:
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* 0: Objects <ARRAY>
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* 1: Controller Objects <ARRAY>
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* 2: Image Paths <ARRAY>
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* 3: Names <ARRAY>
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*
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* Return Value:
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* Parsed List <ARRAY>
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*
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* Example:
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* [[object1, object2, object3], [controller1], ["images\image1.paa", "images\image2.paa"], ["Action1", "Action2"]] call ace_slideshow_fnc_createSlideshow;
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*
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* Public: Yes
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*/
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//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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PARAMS_4(_objects,_controllers,_images,_names);
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// Add controllers to objects if they support it
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{
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if (typeOf _x in [CLASSNAMES_OBJECTS, CLASSNAMES_BOTH]) then {
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_objects pushBack _x;
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};
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} forEach _controllers;
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// Objects synced to the module
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{
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if (typeOf _x in [CLASSNAMES_OBJECTS, CLASSNAMES_BOTH]) then {
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_objects pushBack _x;
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};
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if (typeOf _x in [CLASSNAMES_BOTH, CLASSNAMES_CONTROLLERS]) then {
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_controllers pushBack _x;
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};
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} forEach (synchronizedObjects _logic);
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// If no controllers use objects as controllers
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if (count _controllers == 0) then {
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_controllers = _objects;
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};
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TRACE_4("Information",_objects,_controllers,_images,_names);
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// Default images on whiteboards (first image)
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{
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_x setObjectTextureGlobal [0, _images select 0];
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} forEach _objects;
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// Set first image as default and set variable on controllers with necessary information
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{
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_x setVariable [QGVAR(Slides), [_objects, _images, _names], true];
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TRACE_1("Assigning Slides to",_x);
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} forEach _controllers;
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20
addons/slideshow/functions/fnc_hasSlides.sqf
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addons/slideshow/functions/fnc_hasSlides.sqf
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/*
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* Author: Jonpas
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* Checks if object has slides.
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*
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* Arguments:
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* 0: Object <OBJECT>
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*
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* Return Value:
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* Has Slides <BOOL>
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*
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* Example:
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* [object] call ace_slideshow_fnc_hasSlides;
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_1(_object);
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(!isNil {_object getVariable [QGVAR(Slides), nil]})
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58
addons/slideshow/functions/fnc_makeList.sqf
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addons/slideshow/functions/fnc_makeList.sqf
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/*
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* Author: Jonpas
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* Makes a list from a string using comma as a delimiter, optionally remove whitespace and check each for object existence.
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*
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* Arguments:
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* 0: Text <STRING>
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* 1: Remove Whitespace <BOOL>
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* 2: Check Nil <BOOL>
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*
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* Return Value:
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* Parsed List <ARRAY>
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*
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* Example:
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* ["text", true, false] call ace_slideshow_fnc_makeList;
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*
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* Public: No
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*/
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//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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PARAMS_3(_list,_removeWhitespace,_checkNil);
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private ["_splittedList", "_listNoWhitespace", "_nilCheckPassedList"];
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// Split using comma delimiter
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_splittedList = [_list, ","] call BIS_fnc_splitString;
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// Remove whitespace
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_listNoWhitespace = [];
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if (_removeWhitespace) then {
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{
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_x = [_x] call EFUNC(common,stringRemoveWhiteSpace);
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_listNoWhitespace pushBack _x;
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} forEach _splittedList;
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_list = _listNoWhitespace;
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};
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// Check for object existence
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_nilCheckPassedList = "";
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if (_checkNil) then {
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{
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if !(isNil _x) then {
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if (_nilCheckPassedList == "") then {
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_nilCheckPassedList = _x;
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} else {
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_nilCheckPassedList = _nilCheckPassedList + "," + _x;
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};
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};
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} forEach _list;
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// Add Array characters and parse into array
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_list = "[" + _nilCheckPassedList + "]";
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_list = [] call compile _list;
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};
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TRACE_4("Lists",_splittedList,_listNoWhitespace,_nilCheckPassedList,_list);
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_list
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38
addons/slideshow/functions/fnc_moduleInit.sqf
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38
addons/slideshow/functions/fnc_moduleInit.sqf
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/*
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* Author: Jonpas
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* Initializes the module.
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*
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* Arguments:
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* 0: The module logic <LOGIC>
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* 1: Units <ARRAY>
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* 2: Activated <BOOL>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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if !(isServer) exitWith {};
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PARAMS_3(_logic,_units,_activated);
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if !(_activated) exitWith {};
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private ["_objects", "_controllers", "_return", "_images", "_names", "_controller"];
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_logic = [_this, 0, objNull, [objNull]] call BIS_fnc_param;
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if (isNull _logic) exitWith {};
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// Extract variables from logic
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_objects = [_logic getVariable ["Objects", ""], true, true] call FUNC(makeList);
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_controllers = [_logic getVariable ["Controllers", ""], true, true] call FUNC(makeList);
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_images = [_logic getVariable ["Images", ""], true, false] call FUNC(makeList);
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_names = [_logic getVariable ["Names", ""], true, false] call FUNC(makeList);
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// Prepare with actions
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[_objects, _controllers, _images, _names] call FUNC(createSlideshow);
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diag_log text format ["[TAC]: Slideshow Module Initialized for: %1", _objects];
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1
addons/slideshow/functions/script_component.hpp
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1
addons/slideshow/functions/script_component.hpp
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#include "\z\ace\addons\slideshow\script_component.hpp"
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16
addons/slideshow/script_component.hpp
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addons/slideshow/script_component.hpp
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#define COMPONENT slideshow
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#include "\z\ace\addons\main\script_mod.hpp"
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#ifdef DEBUG_ENABLED_SLIDESHOW
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_SETTINGS_SLIDESHOW
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#define DEBUG_SETTINGS DEBUG_SETTINGS_SLIDESHOW
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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#define CLASSNAMES_OBJECTS "Land_MapBoard_F"
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#define CLASSNAMES_BOTH "Land_Laptop_unfolded_F", "Land_Laptop_device_F", "Land_PCSet_01_screen_F"
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#define CLASSNAMES_CONTROLLERS "Land_HandyCam_F", "Land_MobilePhone_smart_F", "Land_Tablet_01_F", "Land_PCSet_01_keyboard_F", "Land_PCSet_01_mouse_F", "Land_GamingSet_01_controller_F"
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38
addons/slideshow/stringtable.xml
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addons/slideshow/stringtable.xml
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<?xml version="1.0" encoding="utf-8"?>
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<Project name="ACE">
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<Package name="Slideshow">
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<Key ID="STR_ACE_Slideshow_DisplayName">
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<English>Slideshow</English>
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</Key>
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<Key ID="STR_ACE_Slideshow_Description">
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<English>This module allows you to set up slide-shows on different objects. One module per image list.</English>
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</Key>
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<Key ID="STR_ACE_Slideshow_Objects_DisplayName">
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<English>Objects</English>
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</Key>
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<Key ID="STR_ACE_Slideshow_Objects_Description">
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<English>Object names (can also be synchronized objects) slide-show will be displayed on, separated by commas if multiple. Reference INFO for object support.</English>
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</Key>
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<Key ID="STR_ACE_Slideshow_Controllers_DisplayName">
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<English>Controllers</English>
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</Key>
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<Key ID="STR_ACE_Slideshow_Controllers_Description">
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<English>Controller object names (can also be synchronized objects), separated by commas if multiple. Reference INFO for object support.</English>
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</Key>
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<Key ID="STR_ACE_Slideshow_Images_DisplayName">
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<English>Images</English>
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</Key>
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<Key ID="STR_ACE_Slideshow_Images_Description">
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<English>List of images that will be used for the slide-show, separated by commas, with full path correctly formatted (eg. images\image.paa).</English>
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</Key>
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<Key ID="STR_ACE_Slideshow_Names_DisplayName">
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<English>Interaction Names</English>
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</Key>
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<Key ID="STR_ACE_Slideshow_Names_Description">
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<English>List of names that will be used for interaction entries, separated by commas, in order of images.</English>
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</Key>
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<Key ID="STR_ACE_Slideshow_Interaction">
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<English>Slides</English>
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</Key>
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</Package>
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</Project>
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