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sway and info box fixes
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@ -18,12 +18,21 @@ class CfgWeapons {
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handAnim[] = {"OFP2_ManSkeleton", QPATHTOF(data\maglite_ml300l_binarized.rtm)};
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muzzlePos = "flash";
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muzzleEnd = "flash dir";
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magazines[] = {"FakeMagazine"};
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textureType = "default"; // empty texture
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weaponInfoType = "RscWeaponEmpty";
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class WeaponSlotsInfo: WeaponSlotsInfo {
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holsterScale = 0; // Item does not fit a pistol holster, so hide it.
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mass = 20;
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class MuzzleSlot {};
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class CowsSlot {};
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};
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inertia = 0.2;
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dexterity = 1.8;
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class FlashLight {
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color[] = {180,180,190};
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ambient[] = {0.9,0.81,0.7};
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