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Better func description
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@ -1,6 +1,6 @@
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/*
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* Author: esteldunedain
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* Update temperature of a weapon at regular intervals.
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* Update cooldown calculation of all player weapons at regular intervals.
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*
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* Argument:
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* None
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@ -13,6 +13,7 @@
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*
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* Public: No
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*/
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#include "script_component.hpp"
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if (primaryWeapon ACE_player != "") then {
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