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overheating: cba keybinds
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5a77e2c220
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@ -4,6 +4,12 @@ class Extended_PreInit_EventHandlers {
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};
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};
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE( call COMPILE_FILE(XEH_postInit) );
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};
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};
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class Extended_FiredBIS_EventHandlers {
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class Extended_FiredBIS_EventHandlers {
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class CAManBase {
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class CAManBase {
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class GVAR(Overheat) {
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class GVAR(Overheat) {
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25
addons/overheating/XEH_postInit.sqf
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25
addons/overheating/XEH_postInit.sqf
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@ -0,0 +1,25 @@
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// by CAA-Picard
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#include "script_component.hpp"
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if !(hasInterface) exitWith {};
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// Add keybinds
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["ACE3",
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localize "STR_ACE_Overheating_UnjamWeapon",
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{
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// Conditions: canInteract
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_exceptions = [];
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if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
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// Conditions: specific
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if !([ACE_player] call EFUNC(common,canUseWeapon) &&
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{currentWeapon ACE_player in (ACE_player getVariable [QGVAR(jammedWeapons), []])}
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) exitWith {false};
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// Statement
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[ACE_player, currentMuzzle ACE_player, false] call FUNC(clearJam);
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true
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},
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[19, [true, false, false]],
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false,
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"keydown"
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] call cba_fnc_registerKeybind;
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@ -14,18 +14,6 @@ class CfgPatches {
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#include "CfgEventHandlers.hpp"
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#include "CfgEventHandlers.hpp"
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class ACE_Default_Keys {
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class clearJam {
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displayName = "$STR_ACE_Overheating_UnjamWeapon";
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condition = QUOTE( [_player] call EFUNC(common,canUseWeapon) && {currentWeapon _player in (_player getVariable [ARR_2(QUOTE(QGVAR(jammedWeapons)), [])])} );
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statement = QUOTE( [ARR_3(_player, currentMuzzle _player, false)] call FUNC(clearJam); );
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key = 19;
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shift = 1;
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control = 0;
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alt = 0;
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};
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};
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#include "CfgSounds.hpp"
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#include "CfgSounds.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgVehicles.hpp"
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