diff --git a/addons/gbu/CfgAmmo.hpp b/addons/gbu/CfgAmmo.hpp index 1f751d0934..aa592626a9 100644 --- a/addons/gbu/CfgAmmo.hpp +++ b/addons/gbu/CfgAmmo.hpp @@ -21,8 +21,8 @@ class CfgAmmo { defaultSeekerLockMode = "LOAL"; seekerLockModes[] = { "LOAL" }; - defaultNavigationType = "LineOfSight"; - navigationTypes[] = { "LineOfSight" }; + defaultNavigationType = "ProportionalNavigation"; + navigationTypes[] = { "ProportionalNavigation" }; seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] seekerAngle = 60; // Angle from the shooter's view that can track the missile @@ -48,6 +48,7 @@ class CfgAmmo { yawRate = 8; bangBangGuidance = 1; + stabilityCoefficient = 0.4; // how much this projectile likes to "weathervane" (keep direction toward velocity) canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode @@ -58,8 +59,8 @@ class CfgAmmo { defaultSeekerLockMode = "LOAL"; seekerLockModes[] = { "LOAL" }; - defaultNavigationType = "LineOfSight"; - navigationTypes[] = { "LineOfSight" }; + defaultNavigationType = "ProportionalNavigation"; + navigationTypes[] = { "ProportionalNavigation" }; seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] seekerAngle = 60; // Angle from the shooter's view that can track the missile