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Fixing Some Spelling
Remove Some forgotten Commands
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@ -14,7 +14,6 @@
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*/
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#include "script_component.hpp"
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private
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params ["_unit", "_target"];
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if !([_unit, _target, []] call EFUNC(common,canInteractWith)) exitWith {false};
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@ -1,7 +1,7 @@
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/*
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* Author: commy2
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*
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* PFH for Crarry Object
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* PFH for Carry Object
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*
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* Arguments:
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* ?
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@ -17,7 +17,6 @@
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systemChat format ["%1 carryObjectPFH running", ACE_time];
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#endif
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private ["_unit", "_target"];
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params ["_args", "_idPFH"];
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_args params ["_unit","_target"];
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@ -1,11 +1,11 @@
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/*
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* Author: commy2
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*
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* Handle the Animaion for a Unit for Dragging Module
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* Handle the animaion for a Unit for Dragging Module
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Animaion <STRING>
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* 1: animaion <STRING>
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*
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* Return Value:
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* None
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@ -1,7 +1,7 @@
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/*
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* Author: commy2
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*
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* Handle the Kill of the Dragger
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* Handle death of the dragger
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*
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* Arguments:
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* 0: Unit <OBJECT>
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@ -1,7 +1,7 @@
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/*
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* Author: commy2
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*
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* Handle the Event if player is Changed
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* Handle player changes.
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*
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* Arguments:
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* 0: New Player Unit <OBJECT>
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@ -10,7 +10,7 @@
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* None
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*
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* Example:
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* [_unit] call ace_dragging_fnc_handlePlayerWeaponChanged;
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* [_unit] call ace_dragging_fnc_handleUnconscious;
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*
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* Public: No
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*/
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