Fixing Some Spelling

Remove Some forgotten Commands
This commit is contained in:
jokoho48 2015-08-09 15:20:50 +02:00
parent 323832474f
commit 79cf8dd98e
6 changed files with 6 additions and 8 deletions

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@ -14,7 +14,6 @@
*/
#include "script_component.hpp"
private
params ["_unit", "_target"];
if !([_unit, _target, []] call EFUNC(common,canInteractWith)) exitWith {false};

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@ -1,7 +1,7 @@
/*
* Author: commy2
*
* PFH for Crarry Object
* PFH for Carry Object
*
* Arguments:
* ?
@ -17,7 +17,6 @@
systemChat format ["%1 carryObjectPFH running", ACE_time];
#endif
private ["_unit", "_target"];
params ["_args", "_idPFH"];
_args params ["_unit","_target"];

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@ -1,11 +1,11 @@
/*
* Author: commy2
*
* Handle the Animaion for a Unit for Dragging Module
* Handle the animaion for a Unit for Dragging Module
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Animaion <STRING>
* 1: animaion <STRING>
*
* Return Value:
* None

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@ -1,7 +1,7 @@
/*
* Author: commy2
*
* Handle the Kill of the Dragger
* Handle death of the dragger
*
* Arguments:
* 0: Unit <OBJECT>

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@ -1,7 +1,7 @@
/*
* Author: commy2
*
* Handle the Event if player is Changed
* Handle player changes.
*
* Arguments:
* 0: New Player Unit <OBJECT>

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@ -10,7 +10,7 @@
* None
*
* Example:
* [_unit] call ace_dragging_fnc_handlePlayerWeaponChanged;
* [_unit] call ace_dragging_fnc_handleUnconscious;
*
* Public: No
*/