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Use STRING macros (#6576)
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@ -459,14 +459,14 @@ GVAR(deviceKeyHandlingArray) = [];
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GVAR(deviceKeyCurrentIndex) = -1;
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// Register localizations for the Keybinding categories
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["ACE3 Equipment", localize LSTRING(ACEKeybindCategoryEquipment)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Common", localize LSTRING(ACEKeybindCategoryCommon)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Weapons", localize LSTRING(ACEKeybindCategoryWeapons)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Movement", localize LSTRING(ACEKeybindCategoryMovement)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Scope Adjustment", localize LSTRING(ACEKeybindCategoryScopeAdjustment)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Vehicles", localize LSTRING(ACEKeybindCategoryVehicles)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Equipment", LLSTRING(ACEKeybindCategoryEquipment)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Common", LLSTRING(ACEKeybindCategoryCommon)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Weapons", LLSTRING(ACEKeybindCategoryWeapons)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Movement", LLSTRING(ACEKeybindCategoryMovement)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Scope Adjustment", LLSTRING(ACEKeybindCategoryScopeAdjustment)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Vehicles", LLSTRING(ACEKeybindCategoryVehicles)] call CBA_fnc_registerKeybindModPrettyName;
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["ACE3 Equipment", QGVAR(openDevice), (localize "STR_ACE_Common_toggleHandheldDevice"), {
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["ACE3 Equipment", QGVAR(openDevice), LLSTRING(toggleHandheldDevice), {
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[] call FUNC(deviceKeyFindValidIndex);
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if (GVAR(deviceKeyCurrentIndex) == -1) exitWith {false};
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[] call ((GVAR(deviceKeyHandlingArray) select GVAR(deviceKeyCurrentIndex)) select 3);
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@ -475,7 +475,7 @@ GVAR(deviceKeyCurrentIndex) = -1;
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{false},
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[0xC7, [false, false, false]], false] call CBA_fnc_addKeybind; //Home Key
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["ACE3 Equipment", QGVAR(closeDevice), (localize "STR_ACE_Common_closeHandheldDevice"), {
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["ACE3 Equipment", QGVAR(closeDevice), LLSTRING(closeHandheldDevice), {
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[] call FUNC(deviceKeyFindValidIndex);
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if (GVAR(deviceKeyCurrentIndex) == -1) exitWith {false};
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[] call ((GVAR(deviceKeyHandlingArray) select GVAR(deviceKeyCurrentIndex)) select 4);
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@ -484,7 +484,7 @@ GVAR(deviceKeyCurrentIndex) = -1;
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{false},
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[0xC7, [false, true, false]], false] call CBA_fnc_addKeybind; //CTRL + Home Key
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["ACE3 Equipment", QGVAR(cycleDevice), (localize "STR_ACE_Common_cycleHandheldDevices"), {
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["ACE3 Equipment", QGVAR(cycleDevice), LLSTRING(cycleHandheldDevices), {
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[1] call FUNC(deviceKeyFindValidIndex);
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if (GVAR(deviceKeyCurrentIndex) == -1) exitWith {false};
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private _displayName = ((GVAR(deviceKeyHandlingArray) select GVAR(deviceKeyCurrentIndex)) select 0);
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@ -77,7 +77,7 @@ GVAR(deployPFH) = [{
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} count WIRE_FAST;
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}, 0, [_wireNoGeo, _wireNoGeoPos, _unit]] call CBA_fnc_addPerFrameHandler;
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[localize LSTRING(RollWire), "", ""] call EFUNC(interaction,showMouseHint);
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[LLSTRING(RollWire), "", ""] call EFUNC(interaction,showMouseHint);
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[_unit, "blockThrow", QUOTE(ADDON), true] call EFUNC(common,statusEffect_set);
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@ -34,7 +34,7 @@ private _delay = [45, 30] select ([_unit] call EFUNC(common,isEngineer) || {[_un
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[_wire],
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{(_this select 0) call FUNC(dismountSuccess)},
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{},
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localize LSTRING(UnrollWire),
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LLSTRING(UnrollWire),
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{true},
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["isnotinside"]
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] call EFUNC(common,progressBar);
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@ -1,4 +1,4 @@
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["ACE3 Equipment", QGVAR(RangeCardDialogKey), localize "STR_ACE_RangeCard_RangeCardDialogKey",
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["ACE3 Equipment", QGVAR(RangeCardDialogKey), LLSTRING(RangeCardDialogKey),
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{
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// Conditions: canInteract, canShow
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if !([ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
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@ -14,7 +14,7 @@
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{false},
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[0, [false, false, false]], false, 0] call CBA_fnc_addKeybind; // (empty default key)
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["ACE3 Equipment", QGVAR(RangeCardCopyDialogKey), localize "STR_ACE_RangeCard_RangeCardCopyDialogKey",
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["ACE3 Equipment", QGVAR(RangeCardCopyDialogKey), LLSTRING(RangeCardCopyDialogKey),
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{
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// Conditions: canInteract, canShowCopy
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if !([ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
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@ -40,7 +40,7 @@ GVAR(adjustPFH) = [{
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[_unit, "blockThrow", QUOTE(ADDON), true] call EFUNC(common,statusEffect_set);
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// add mouse button action and hint
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[localize "STR_ACE_Tripod_Done", "", localize "STR_ACE_Tripod_ScrollAction"] call EFUNC(interaction,showMouseHint);
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[LLSTRING(Done), "", LLSTRING(ScrollAction)] call EFUNC(interaction,showMouseHint);
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_unit setVariable [QGVAR(Adjust), [
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_unit, "DefaultAction",
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@ -1,5 +1,5 @@
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["ACE3 Equipment", QGVAR(DistanceKey), localize "STR_ACE_Yardage450_PowerButtonKey",
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["ACE3 Equipment", QGVAR(DistanceKey), LLSTRING(PowerButtonKey),
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{
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// Conditions: canInteract
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if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
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@ -135,14 +135,16 @@ These macros are allowed but are not enforced.
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Note that you need the strings in module `stringtable.xml` in the correct format:
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`STR_ACE_<module>_<string>`
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Example: `STR_Balls_Banana`
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Example: `STR_ACE_Balls_Banana`
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Script strings (still require `localize` to localize the string):
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Script strings:
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| Macro | Expands to |
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| -------|---------|
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|`LSTRING(banana)` | `"STR_ACE_balls_banana"` |
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|`LLSTRING(banana)` | `localize "STR_ACE_balls_banana"` |
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|`ELSTRING(leg,banana)` | `"STR_ACE_leg_banana"` |
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|`LELSTRING(leg,banana)` | `localize "STR_ACE_leg_banana"` |
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Config Strings (require `$` as first character):
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