fixed tweak to basic bandage

This commit is contained in:
Glowbal 2015-09-14 23:18:20 +02:00
parent 10ac127159
commit 7b7ad6eea8

View File

@ -28,7 +28,7 @@ if ((_damageBodyParts select _part) > 0) then {
_damageOnPart = (_damageBodyParts select _part);
// Temp quick fix to change in behaviour of basic medical bandaging
if (_damageOnPart - BANDAGEHEAL > 0) then {
_damageOnPart = _damageOnPart * BANDAGEHEAL;
_damageOnPart = _damageOnPart - (_damageOnPart * BANDAGEHEAL);
} else {
_damageOnPart = _damageOnPart - BANDAGEHEAL;
};