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https://github.com/acemod/ACE3.git
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Removed semi-colons from return statements, command capitalization
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@ -29,4 +29,4 @@ if (_nearestVehicle isKindOf "Cargo_Base_F" || isNull _nearestVehicle) then {
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if (isNull _nearestVehicle) exitWith {false};
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[_object, _nearestVehicle] call FUNC(canLoadItemIn);
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[_object, _nearestVehicle] call FUNC(canLoadItemIn)
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@ -22,4 +22,8 @@ if (speed _vehicle > 1 || (((getPos _vehicle) select 2) > 3)) exitWith {false};
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private "_itemSize";
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_itemSize = ([_item] call FUNC(getSizeItem));
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_itemSize > 0 && {alive _item && alive _vehicle} && {(_item distance _vehicle <= MAX_LOAD_DISTANCE)} && {_itemSize <= ([_vehicle] call FUNC(getCargoSpaceLeft))};
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(_itemSize > 0) &&
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{alive _item && alive _vehicle} &&
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{(_item distance _vehicle <= MAX_LOAD_DISTANCE)} &&
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{_itemSize <= ([_vehicle] call FUNC(getCargoSpaceLeft))}
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@ -40,4 +40,5 @@ if (_vehicle isKindOf "Ship" ) then {
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};
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if (!_validVehiclestate) exitWith {false};
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(count _emptyPos != 0);
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(count _emptyPos != 0)
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@ -34,4 +34,4 @@ if (_unit distance _loadShip <= MAX_LOAD_DISTANCE) exitWith {_loadShip};
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_loadContainer = nearestObject [_unit,"Cargo_base_F"];
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if (_unit distance _loadContainer <= MAX_LOAD_DISTANCE) exitWith {_loadContainer};
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objNull;
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objNull
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@ -17,4 +17,4 @@
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params ["_object"];
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_object getVariable [QGVAR(space), getNumber (configFile >> "CfgVehicles" >> typeof _object >> QGVAR(space))];
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_object getVariable [QGVAR(space), getNumber (configFile >> "CfgVehicles" >> typeof _object >> QGVAR(space))]
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@ -22,7 +22,7 @@ params ["_item"];
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_config = (configFile >> "CfgVehicles" >> typeof _item >> QGVAR(size));
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if (isNumber (_config)) exitWith {
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_item getVariable [QGVAR(size), getNumber (_config)];
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_item getVariable [QGVAR(size), getNumber (_config)]
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};
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-1
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@ -7,7 +7,7 @@
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* 1: Vehicle <OBJECT>
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*
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* Return value:
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* None
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* Object loaded <BOOL>
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*
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* Example:
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* [object, vehicle] call ace_cargo_fnc_loadItem
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@ -34,4 +34,4 @@ detach _item;
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_item attachTo [_vehicle,[0,0,100]];
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["cargo_hideItem", [_item, true]] call EFUNC(common,serverEvent);
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true;
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true
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@ -6,7 +6,7 @@
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* 0: Object <OBJECT>
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*
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* Return value:
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* None
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* Object loaded <BOOL>
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*
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* Example:
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* [object] call ace_cargo_fnc_starLoadIn
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@ -27,4 +27,5 @@ if (isNull _nearestVehicle || _nearestVehicle isKindOf "Cargo_Base_F") then {
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};
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if (isNull _nearestVehicle) exitWith {false};
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[_object, _nearestVehicle] call FUNC(loadItem);
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[_object, _nearestVehicle] call FUNC(loadItem)
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@ -7,7 +7,7 @@
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* 1: Vehicle <OBJECT>
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*
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* Return value:
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* None
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* Object unloaded <BOOL>
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*
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* Example:
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* [object, vehicle] call ace_cargo_fnc_unloadItem
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@ -44,9 +44,9 @@ if (_vehicle isKindOf "Ship" ) then {
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};
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TRACE_1("getPosASL Vehicle Check", getPosASL _vehicle);
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if (!_validVehiclestate) exitWith { false };
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if (!_validVehiclestate) exitWith {false};
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if (count _emptyPos == 0) exitWith { false }; //consider displaying text saying there are no safe places to exit the vehicle
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if (count _emptyPos == 0) exitWith {false}; //consider displaying text saying there are no safe places to exit the vehicle
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_loaded = _vehicle getVariable [QGVAR(loaded), []];
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_loaded = _loaded - [_item];
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@ -62,4 +62,4 @@ _item setPosASL (_emptyPos call EFUNC(common,PositiontoASL));
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// TOOO maybe drag/carry the unloaded item?
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true;
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true
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