Missing, unused stringtable

This commit is contained in:
PabstMirror 2015-04-02 22:32:16 -05:00
parent 6864529d9c
commit 7c121e6a80

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@ -27,7 +27,7 @@ if (_weapon == primaryWeapon _player && {_weapon != ""}) then {
_listedItemClasses = [];
_actions = [localize "STR_ACE_Captives_FriskMenuHeader", localize "STR_ACE_Captives_CancelSelection"] call ACE_Interaction_fnc_prepareSelectMenu;
_actions = [localize "STR_ACE_Captives_FriskMenuHeader", ""] call ACE_Interaction_fnc_prepareSelectMenu;
_allGear = [];