Litter has a more random spread

This commit is contained in:
Glowbal 2015-04-04 12:13:55 +02:00
parent d81dcba543
commit 7c296c413d

View File

@ -34,7 +34,11 @@ _createLitter = {
_position = getPos (_this select 0);
_litterClass = _this select 1;
_litterObject = createVehicle [_litterClass, _position, [], 0, "NONE"];
_litterObject setPos [(_position select 0) + random 0.5, (_position select 1) + random 1.2, _position select 2];
if (random(1) >= 0.5) then {
_litterObject setPos [(_position select 0) + random 2, (_position select 1) + random 2, _position select 2];
} else {
_litterObject setPos [(_position select 0) - random 2, (_position select 1) - random 2, _position select 2];
};
_litterObject setDir (random 360);
_litterObject;
};