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Module for setting
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@ -1,18 +1,16 @@
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class ACE_Settings {
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class GVAR(canFingerEachOther) {
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(maxRange) {
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typeName = "SCALAR";
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value = 4;
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typeName = "SCALAR";
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displayName = CSTRING(maxRange_displayName);
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description = CSTRING(maxRange_description);
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};
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class GVAR(indicatorForSelf) {
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value = 1;
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typeName = "BOOL";
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isClientSettable = 1;
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displayName = CSTRING(indicatorForSelf_name);
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description = CSTRING(indicatorForSelf_description);
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isClientSettable = 1;
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(indicatorColor) {
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value[] = {0.83, 0.68, 0.21, 0.75};
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20
addons/finger/CfgVehicles.hpp
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20
addons/finger/CfgVehicles.hpp
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@ -0,0 +1,20 @@
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class CfgVehicles {
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class ACE_Module;
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class GVAR(moduleSettings): ACE_Module {
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scope = 2;
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category = "ACE";
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displayName = CSTRING(moduleSettings_displayName);
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icon = QUOTE(PATHTOF(UI\Icon_Module_finger_ca.paa));
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function = QFUNC(moduleSettings);
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isGlobal = 0;
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author = ECSTRING(common,ACETeam);
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class Arguments {
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class maxRange {
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displayName = CSTRING(maxRange_displayName);
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description = CSTRING(maxRange_description);
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typeName = "NUMBER";
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defaultValue = 4;
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};
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};
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};
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};
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@ -1,7 +1,5 @@
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#include "script_component.hpp"
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[QGVAR(fingered), {_this call FUNC(incomingFinger)}] call EFUNC(common,addEventHandler);
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if (!hasInterface) exitWith {};
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GVAR(lastFPTime) = -1;
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@ -9,9 +7,11 @@ GVAR(fingersHash) = HASH_CREATE;
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GVAR(pfeh_id) = -1;
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["SettingsInitialized", {
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//If not enabled, dont't bother adding keybind
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if (!GVAR(canFingerEachOther)) exitWith {};
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//If not enabled, dont't bother adding keybind or eventhandler
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if (GVAR(maxRange) <= 0) exitWith {};
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[QGVAR(fingered), {_this call FUNC(incomingFinger)}] call EFUNC(common,addEventHandler);
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["ACE3 Common",
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QGVAR(finger),
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[(localize LSTRING(keyComb)), (localize LSTRING(keyComb_description))],
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@ -4,6 +4,7 @@ ADDON = false;
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PREP(incomingFinger);
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PREP(keyPress);
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PREP(moduleSettings);
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PREP(perFrameEH);
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ADDON = true;
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@ -1,18 +1,18 @@
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#include "script_component.hpp"
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#define RECOMPILE 0
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class CfgPatches {
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class ace_finger {
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units[]={};
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weapons[]={};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author[]= {"Drill"};
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class ADDON {
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units[] = {QGVAR(moduleSettings)};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author[] = {"Drill"};
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authorUrl = "https://github.com/TheDrill/";
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VERSION_CONFIG;
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};
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};
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#include "ACE_Settings.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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@ -1,5 +1,5 @@
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/*
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* Author: TheDrill
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* Author: TheDrill, PabstMirror
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* On keypress, point and send position to nearby players
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*
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* Arguments:
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20
addons/finger/functions/fnc_moduleSettings.sqf
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20
addons/finger/functions/fnc_moduleSettings.sqf
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@ -0,0 +1,20 @@
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/*
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* Author: PabstMirror
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* Module for fingering settings
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*
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* Arguments:
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* 0: The module logic <OBJECT>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_1(_logic);
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if !(isServer) exitWith {};
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[_logic, QGVAR(maxRange), "maxRange"] call EFUNC(common,readSettingFromModule);
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@ -40,7 +40,7 @@ _iconSize = BASE_SIZE * _fovCorrection;
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_drawColor set [3, ((_drawColor select 3) * (_timeLeftToShow / 0.5))];
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};
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drawIcon3D [FP_ICON, _drawColor, _pos, _iconSize, _iconSize, 0, _name, 1, 0.03, "PuristaMedium"];
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drawIcon3D [QUOTE(PATHTOF(UI\fp_icon.paa)), _drawColor, _pos, _iconSize, _iconSize, 0, _name, 1, 0.03, "PuristaMedium"];
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};
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} forEach (GVAR(fingersHash) select 0);
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@ -1,5 +1,5 @@
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#define COMPONENT finger
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#include "\z\ace\Addons\main\script_mod.hpp"
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#include "\z\ace\addons\main\script_mod.hpp"
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#ifdef DEBUG_ENABLED_FINGER
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#define DEBUG_MODE_FULL
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@ -9,10 +9,9 @@
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#define DEBUG_SETTINGS DEBUG_SETTINGS_FINGER
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#endif
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#include "\z\ace\Addons\main\script_macros.hpp"
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#include "\z\ace\addons\main\script_macros.hpp"
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#define BASE_SIZE 44
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#define FP_ICON "\z\ace\addons\finger\img\fp_icon.paa"
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#define FP_TIMEOUT 2
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#define FP_ACTION_TIMEOUT 1
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@ -22,7 +22,20 @@
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<Russian>Действие "показать пальцем на"</Russian>
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</Key>
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<Key ID="STR_ACE_finger_keyComb_description">
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<English>Shows a virtual marker of where you are pointing to nearby units.</English>
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<English>Points, and shows a virtual marker of where you are looking to nearby units.</English>
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</Key>
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<Key ID="STR_ACE_finger_moduleSettings_displayName">
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<English>Finger Settings</English>
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</Key>
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<Key ID="STR_ACE_finger_maxRange_displayName">
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<English>Finger Max Range</English>
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</Key>
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<Key ID="STR_ACE_finger_maxRange_description">
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<English>How far away players can finger each other. Set to 0 to disable fingering. [default: 4]</English>
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</Key>
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<Key ID="STR_ACE_finger_indicatorColor_name">
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<English>Finger indicator</English>
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<Russian>Пальце-индикатор</Russian>
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</Key>
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</Package>
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</Project>
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BIN
addons/finger/ui/Icon_Module_finger_ca.paa
Normal file
BIN
addons/finger/ui/Icon_Module_finger_ca.paa
Normal file
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