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Remove unnecessary cfgSounds
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@ -1,7 +0,0 @@
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class CfgSounds {
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class ACE_Wirecutter_sound {
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name = "ACE_wirecutter_sound";
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sound[] = {QUOTE(PATHTOF(sound\wirecut.ogg)), "db-0", 1};
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titles[] = {};
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};
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};
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@ -13,6 +13,5 @@ class CfgPatches {
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgSounds.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgVehicles.hpp"
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