diff --git a/addons/fcs/XEH_clientInit.sqf b/addons/fcs/XEH_clientInit.sqf index 4409feb4d5..527e5a9d36 100644 --- a/addons/fcs/XEH_clientInit.sqf +++ b/addons/fcs/XEH_clientInit.sqf @@ -1,5 +1,5 @@ #include "script_component.hpp" GVAR(enabled) = True; -GVAR(time) = True; -GVAR(position) = True; +GVAR(time) = 0; +GVAR(position) = [0,0,0]; diff --git a/addons/fcs/config.cpp b/addons/fcs/config.cpp index 88ab47e156..ffad9609cc 100644 --- a/addons/fcs/config.cpp +++ b/addons/fcs/config.cpp @@ -83,7 +83,7 @@ class CfgVehicles { class Car: LandVehicle { class ACE_SelfActions { class ResetFCS { - displayName = $STR_AGM_FireControlSystem_ResetFCS; + displayName = $STR_ACE_FireControlSystem_ResetFCS; enableInside = 1; condition = QUOTE((count (_vehicle getVariable [QGVAR(Magazines), []]) > 1) and (_player == gunner _vehicle)); statement = QUOTE([vehicle _player] call FUNC(reset);); @@ -137,7 +137,7 @@ class CfgVehicles { GVAR(Enabled) = 1; // all tracked vehicles get one by default class ACE_SelfActions { class ResetFCS { - displayName = $STR_AGM_FireControlSystem_ResetFCS; + displayName = $STR_ACE_FireControlSystem_ResetFCS; enableInside = 1; condition = QUOTE((count (_vehicle getVariable [QGVAR(Magazines), []]) > 1) and (_player == gunner _vehicle)); statement = QUOTE([vehicle _player] call FUNC(reset);); @@ -255,7 +255,7 @@ class CfgVehicles { class Helicopter: Air { class ACE_SelfActions { class ResetFCS { - displayName = $STR_AGM_FireControlSystem_ResetFCS; + displayName = $STR_ACE_FireControlSystem_ResetFCS; enableInside = 1; condition = QUOTE((count (_vehicle getVariable [QGVAR(Magazines), []]) > 1) and (_player == gunner _vehicle)); statement = QUOTE([vehicle _player] call FUNC(reset););