diff --git a/ace_fcs.dll b/ace_fcs.dll index 7c222dc1d7..189c3c0826 100644 Binary files a/ace_fcs.dll and b/ace_fcs.dll differ diff --git a/addons/fcs/functions/fnc_firedEH.sqf b/addons/fcs/functions/fnc_firedEH.sqf index 284210593b..b993577a70 100644 --- a/addons/fcs/functions/fnc_firedEH.sqf +++ b/addons/fcs/functions/fnc_firedEH.sqf @@ -45,14 +45,11 @@ _offset = 0; // Correct velocity for weapons that have initVelocity // @todo: Take into account negative initVelocities -systemChat format ["%1/%2", vectorMagnitude velocity _projectile, getNumber (configFile >> "CfgMagazines" >> _magazine >> "initSpeed")]; _velocityCorrection = (vectorMagnitude velocity _projectile) - getNumber (configFile >> "CfgMagazines" >> _magazine >> "initSpeed"); [_projectile, (_vehicle getVariable format ["%1_%2", QGVAR(Azimuth), _turret]), _offset, -_velocityCorrection] call EFUNC(common,changeProjectileDirection); -systemChat format ["%1/%2", vectorMagnitude velocity _projectile]; - // Air burst missile // handle locally only