mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
damage data
This commit is contained in:
parent
38f7b06fc2
commit
7fc10d299d
@ -16,6 +16,29 @@ parent: wiki
|
||||
|
||||
## 3. Data and Types
|
||||
|
||||
### ACE Hit Events
|
||||
|
||||
All hit events are structured as an array of [selectionName, damageData]. For example:
|
||||
|
||||
hit_thermal event - [ ["magazine001", [0.5, 2000, 3.0]], ["crew02", [0.3, 577, 1]] ]
|
||||
|
||||
#### ace_vehicledamage_hit_kenetic
|
||||
[keneticEnergy, surfaceArea]
|
||||
surfaceArea - 0.0 - 1.0 of selection
|
||||
|
||||
#### ace_vehicledamage_hit_thermal
|
||||
[initialTempterature, finalTemperature, varianceSpeed, surfaceArea]
|
||||
surfaceArea - 0.0 - 1.0 of selection
|
||||
|
||||
#### ace_vehicledamage_hit_pressure
|
||||
[initialPressure, finalPressure, varianceSpeed, waveSpeed, surfaceArea]
|
||||
surfaceArea - 0.0 - 1.0 of selection
|
||||
|
||||
#### ace_vehicledamage_hit_material
|
||||
[deconstruction, surfaceArea]
|
||||
deconstruction - 0.0 - 1.0 amount of physical deconstruction of selection
|
||||
surfaceArea - 0.0 - 1.0 of selection
|
||||
|
||||
|
||||
## 4. Mod Maker Usage
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user