From 80778cf8dbd087cad269ff8e588dd201f8a6ba95 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nicol=C3=A1s=20Badano?= Date: Sun, 8 Feb 2015 19:54:12 -0300 Subject: [PATCH] overheating: updated headers --- .../functions/fnc_checkTemperature.sqf | 11 +++++++---- addons/overheating/functions/fnc_clearJam.sqf | 15 ++++++++------- addons/overheating/functions/fnc_cooldown.sqf | 11 ++++++----- .../functions/fnc_displayTemperature.sqf | 6 +++--- addons/overheating/functions/fnc_jamWeapon.sqf | 7 ++++--- addons/overheating/functions/fnc_overheat.sqf | 16 +++++++++------- addons/overheating/functions/fnc_swapBarrel.sqf | 7 ++++--- .../functions/fnc_swapBarrelCallback.sqf | 7 ++++--- 8 files changed, 45 insertions(+), 35 deletions(-) diff --git a/addons/overheating/functions/fnc_checkTemperature.sqf b/addons/overheating/functions/fnc_checkTemperature.sqf index 92b6d1727e..02747b0129 100644 --- a/addons/overheating/functions/fnc_checkTemperature.sqf +++ b/addons/overheating/functions/fnc_checkTemperature.sqf @@ -1,15 +1,18 @@ /* * Author: Commy2 and CAA-Picard - * * Make the player check the temperature of his weapon * * Arguments: - * 0: _player - * 1: _weapon + * 0: Player + * 1: Weapon * - * Return Values: + * Return Value: * None * + * Example: + * None + * + * Public: No */ #include "\z\ace\addons\overheating\script_component.hpp" diff --git a/addons/overheating/functions/fnc_clearJam.sqf b/addons/overheating/functions/fnc_clearJam.sqf index 2340c6c890..76941d75ac 100644 --- a/addons/overheating/functions/fnc_clearJam.sqf +++ b/addons/overheating/functions/fnc_clearJam.sqf @@ -1,15 +1,16 @@ /* * Author: Commy2 + * Make the unit clear the jam from a weapon * - * Clears the jam from a weapon + * Arguments: + * 0: Player + * 1: Weapon + * 2: Skip anim? * - * Argument: - * 0: Last temperature (number) - * 1: Barrel mass (number) - * 2: Time (number) + * Return Value: + * None * - * Return value: - * New temperature (number) + * Public: No */ #include "\z\ace\addons\overheating\script_component.hpp" diff --git a/addons/overheating/functions/fnc_cooldown.sqf b/addons/overheating/functions/fnc_cooldown.sqf index 13d53c7327..718c77474f 100644 --- a/addons/overheating/functions/fnc_cooldown.sqf +++ b/addons/overheating/functions/fnc_cooldown.sqf @@ -1,15 +1,16 @@ /* * Author: CAA-Picard - * * Calculate cooling down of the weapon. * * Argument: - * 0: Last temperature (number) - * 1: Barrel mass (number) - * 2: Time (number) + * 0: Last temperature + * 1: Barrel mass + * 2: Time * * Return value: - * New temperature (number) + * New temperature + * + * Public: No */ #include "\z\ace\addons\overheating\script_component.hpp" diff --git a/addons/overheating/functions/fnc_displayTemperature.sqf b/addons/overheating/functions/fnc_displayTemperature.sqf index 130eec5f39..9af817f8fd 100644 --- a/addons/overheating/functions/fnc_displayTemperature.sqf +++ b/addons/overheating/functions/fnc_displayTemperature.sqf @@ -1,15 +1,15 @@ /* * Author: Commy2 and CAA-Picard - * * Displays the weapon temperature * * Arguments: - * 0: _player - * 1: _weapon + * 0: Player + * 1: Weapon * * Return Values: * None * + * Public: No */ #include "\z\ace\addons\overheating\script_component.hpp" diff --git a/addons/overheating/functions/fnc_jamWeapon.sqf b/addons/overheating/functions/fnc_jamWeapon.sqf index beb3a1925b..f11b72688c 100644 --- a/addons/overheating/functions/fnc_jamWeapon.sqf +++ b/addons/overheating/functions/fnc_jamWeapon.sqf @@ -1,14 +1,15 @@ /* * Author: Commy2, based on KK_fnc_playerWeaponMulfunction from KillzoneKid - * * Jam the weapon * * Argument: - * 0: unit - * 1: weapon + * 0: Unit + * 1: Weapon * * Return value: * None + * + * Public: No */ #include "\z\ace\addons\overheating\script_component.hpp" diff --git a/addons/overheating/functions/fnc_overheat.sqf b/addons/overheating/functions/fnc_overheat.sqf index 05a286cfa2..9f26d51869 100644 --- a/addons/overheating/functions/fnc_overheat.sqf +++ b/addons/overheating/functions/fnc_overheat.sqf @@ -1,17 +1,19 @@ /* * Author: Commy2 and CAA-Picard - * - * Heat up the weapon + * Handle weapon fire, heat up the weapon * * Argument: - * 0: unit - * 1: weapon - * 2: ammo - * 3: projectile - * 4: velocity + * 0: Unit + * 1: Weapon + * 3: Muzzle + * 4: Ammo + * 5: Magazine + * 6: Projectile * * Return value: * None + * + * Public: No */ #include "\z\ace\addons\overheating\script_component.hpp" diff --git a/addons/overheating/functions/fnc_swapBarrel.sqf b/addons/overheating/functions/fnc_swapBarrel.sqf index 6bacbe5049..2384fb470e 100644 --- a/addons/overheating/functions/fnc_swapBarrel.sqf +++ b/addons/overheating/functions/fnc_swapBarrel.sqf @@ -1,14 +1,15 @@ /* * Author: Commy2 - * * Make a unit start swapping it's barrel * * Argument: - * 0: unit - * 1: weapon + * 0: Unit + * 1: Weapon * * Return value: * None + * + * Public: No */ #include "\z\ace\addons\overheating\script_component.hpp" diff --git a/addons/overheating/functions/fnc_swapBarrelCallback.sqf b/addons/overheating/functions/fnc_swapBarrelCallback.sqf index 88201dc9f4..e626bf2aea 100644 --- a/addons/overheating/functions/fnc_swapBarrelCallback.sqf +++ b/addons/overheating/functions/fnc_swapBarrelCallback.sqf @@ -1,14 +1,15 @@ /* * Author: Commy2 - * * Swap barrel callback * * Argument: - * 0: unit - * 1: weapon + * 0: Unit + * 1: Weapon * * Return value: * None + * + * Public: No */ #include "\z\ace\addons\overheating\script_component.hpp"