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Speed limit scroll (#6384)
Vehicles - Set speed limited with mouse scroll wheel
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@ -30,3 +30,19 @@ GVAR(isSpeedLimiter) = false;
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},
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},
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{false},
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{false},
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[211, [false, false, false]], false] call CBA_fnc_addKeybind; //DELETE Key
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[211, [false, false, false]], false] call CBA_fnc_addKeybind; //DELETE Key
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["ACE3 Vehicles", QGVAR(scrollUp), localize LSTRING(IncreaseSpeedLimit), {
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if (GVAR(isSpeedLimiter)) then {
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GVAR(speedLimit) = round (GVAR(speedLimit) + 1) max 5;
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[["%1: %2", LSTRING(SpeedLimit), GVAR(speedLimit)]] call EFUNC(common,displayTextStructured);
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true
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};
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}, {false}, [MOUSE_SCROLL_UP, [false, true, false]], false] call CBA_fnc_addKeybind; // Ctrl + Mouse Wheel Scroll Up
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["ACE3 Vehicles", QGVAR(scrollDown), localize LSTRING(DecreaseSpeedLimit), {
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if (GVAR(isSpeedLimiter)) then {
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GVAR(speedLimit) = round (GVAR(speedLimit) - 1) max 5;
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[["%1: %2", LSTRING(SpeedLimit), GVAR(speedLimit)]] call EFUNC(common,displayTextStructured);
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true
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};
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}, {false}, [MOUSE_SCROLL_DOWN, [false, true, false]], false] call CBA_fnc_addKeybind; // Ctrl + Mouse Wheel Scroll Down
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@ -28,11 +28,11 @@ if (GVAR(isSpeedLimiter)) exitWith {
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playSound "ACE_Sound_Click";
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playSound "ACE_Sound_Click";
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GVAR(isSpeedLimiter) = true;
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GVAR(isSpeedLimiter) = true;
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private _maxSpeed = speed _vehicle max 5;
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GVAR(speedLimit) = speed _vehicle max 5;
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[{
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[{
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params ["_args", "_idPFH"];
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params ["_args", "_idPFH"];
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_args params ["_driver", "_vehicle", "_maxSpeed"];
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_args params ["_driver", "_vehicle"];
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if (GVAR(isUAV)) then {
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if (GVAR(isUAV)) then {
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private _uavControll = UAVControl _vehicle;
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private _uavControll = UAVControl _vehicle;
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@ -51,8 +51,8 @@ private _maxSpeed = speed _vehicle max 5;
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private _speed = speed _vehicle;
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private _speed = speed _vehicle;
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if (_speed > _maxSpeed) then {
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if (_speed > GVAR(speedLimit)) then {
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_vehicle setVelocity ((velocity _vehicle) vectorMultiply ((_maxSpeed / _speed) - 0.00001)); // fix 1.42-hotfix PhysX libraries applying force in previous direction when turning
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_vehicle setVelocity ((velocity _vehicle) vectorMultiply ((GVAR(speedLimit) / _speed) - 0.00001)); // fix 1.42-hotfix PhysX libraries applying force in previous direction when turning
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};
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};
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} , 0, [_driver, _vehicle, _maxSpeed]] call CBA_fnc_addPerFrameHandler;
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}, 0, [_driver, _vehicle]] call CBA_fnc_addPerFrameHandler;
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@ -16,5 +16,8 @@
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#include "\z\ace\addons\main\script_macros.hpp"
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#include "\z\ace\addons\main\script_macros.hpp"
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#define MOUSE_SCROLL_UP 0xF8
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#define MOUSE_SCROLL_DOWN 0xF9
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#define FUEL_FACTOR 0.165 // fuel capacity = range in km * FUEL_FACTOR
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#define FUEL_FACTOR 0.165 // fuel capacity = range in km * FUEL_FACTOR
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#define STARTUP_DELAY 1.3
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#define STARTUP_DELAY 1.3
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@ -33,6 +33,9 @@
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<Chinesesimp>停用速度限制</Chinesesimp>
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<Chinesesimp>停用速度限制</Chinesesimp>
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<Chinese>停用速度限制</Chinese>
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<Chinese>停用速度限制</Chinese>
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</Key>
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</Key>
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<Key ID="STR_ACE_Vehicles_SpeedLimit">
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<English>Speed Limit</English>
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</Key>
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<Key ID="STR_ACE_Vehicles_SpeedLimiter">
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<Key ID="STR_ACE_Vehicles_SpeedLimiter">
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<English>Speed Limiter</English>
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<English>Speed Limiter</English>
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<German>Begrenzer</German>
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<German>Begrenzer</German>
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@ -49,5 +52,11 @@
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<Chinesesimp>速度限制器</Chinesesimp>
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<Chinesesimp>速度限制器</Chinesesimp>
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<Chinese>速度限制器</Chinese>
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<Chinese>速度限制器</Chinese>
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</Key>
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</Key>
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<Key ID="STR_ACE_Vehicles_IncreaseSpeedLimit">
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<English>Increase Speed Limit</English>
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</Key>
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<Key ID="STR_ACE_Vehicles_DecreaseSpeedLimit">
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<English>Decrease Speed Limit</English>
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</Key>
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</Package>
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</Package>
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</Project>
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</Project>
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