reset interaction menu time variables on save game load

This commit is contained in:
commy2 2016-01-12 19:32:26 +01:00
parent 71d4afcace
commit 80ea079827

View File

@ -67,6 +67,13 @@ GVAR(expanded) = false;
GVAR(startHoverTime) = ACE_diagTime;
GVAR(expandedTime) = ACE_diagTime;
// reset on mission load
addMissionEventHandler ["Loaded", {
GVAR(startHoverTime) = 0;
GVAR(expandedTime) = 0;
}];
GVAR(iconCtrls) = [];
GVAR(iconCount) = 0;