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Fix wind roughness on airports (#6631)
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@ -19,8 +19,10 @@
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#define ROUGHNESS_LENGTHS [0.0002, 0.0005, 0.0024, 0.03, 0.055, 0.1, 0.2, 0.4, 0.8, 1.6]
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private _windSource = _this vectorDiff ((vectorNormalized wind) vectorMultiply 25);
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private _nearBuildings = count (_windSource nearObjects ["Building", 50]);
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private _nearBuildings = {
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// Filter lights - fixes high roughness on airports (#6602)
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str _x find "light" == -1
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} count (_windSource nearObjects ["Building", 50]);
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private _isWater = surfaceIsWater _windSource;
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if (_nearBuildings == 0 && _isWater) exitWith {
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