mirror of
https://github.com/acemod/ACE3.git
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Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
This commit is contained in:
commit
8120cef964
@ -23,4 +23,6 @@ try {
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} catch {
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HANDLECATCH;
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};
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_val
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if (isNil "_val") exitWith { nil };
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_val;
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@ -23,4 +23,6 @@ try {
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} catch {
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HANDLECATCH;
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};
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if (isNil "_hash") exitWith { nil };
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_hash;
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@ -51,7 +51,7 @@ private ["_team"];
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if !([ACE_player, cursorTarget] call FUNC(canTapShoulder)) exitWith {false};
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// Statement
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[ACE_player, cursorTarget] call FUNC(tapShoulder);
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[ACE_player, cursorTarget, 0] call FUNC(tapShoulder);
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true
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},
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{false},
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@ -5,6 +5,7 @@
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* Arguments:
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* 0: Player <OBJECT>
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* 1: Target <OBJECT>
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* 2: Shoulder which was tapped <NUMBER>
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*
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* Return value:
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* None
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@ -16,7 +17,7 @@
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*/
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#include "script_component.hpp"
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EXPLODE_3_PVT(_this,_tapper,_target,_shoulderNum);
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PARAMS_3(_tapper,_target,_shoulderNum);
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if (_target != ACE_player) exitWith {
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addCamShake [4, 0.5, 5];
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@ -66,7 +66,7 @@ class CfgVehicles {
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};
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class ModuleCurator_F: Module_F {
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function = QUOTE(DFUNC(moduleCuratorDelay));
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function = QUOTE(DFUNC(bi_moduleCurator));
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};
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class ModuleMine_F: ModuleEmpty_F {
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function = QUOTE(DFUNC(bi_moduleMine));
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@ -152,16 +152,6 @@ if (_activated) then {
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_x radiochanneladd [_player];
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} foreach (_logic getvariable ["channels",[]]);
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// Added by ACE_zeus to toggle ascension messages
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if (GVAR(zeusAscension)) then {
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//--- Sent notification to all assigned players
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{
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if (isplayer _x) then {
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[["CuratorAssign",[_name,name _player]],"bis_fnc_showNotification",_x] call bis_fnc_mp;
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};
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} foreach (curatoreditableobjects _logic);
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};
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[_logic,"curatorUnitAssigned",[_logic,_player]] call bis_fnc_callscriptedeventhandler;
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//--- Forced interface
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@ -192,16 +182,6 @@ if (_activated) then {
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};
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};
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// Added by ACE_zeus to toggle eagle
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if (GVAR(zeusBird)) then {
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//--- Create bird
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_birdType = _logic getvariable ["birdType","eagle_f"];
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if (_birdType != "") then {
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_bird = createvehicle [_birdType,[100,100,100],[],0,"none"];
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_logic setvariable ["bird",_bird,true];
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};
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};
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//--- Activated all future addons
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_addons = [];
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{
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@ -217,18 +197,8 @@ if (_activated) then {
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} foreach (synchronizedobjects _logic);
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_addons call bis_fnc_activateaddons;
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// Added by ACE_zeus to toggle eagle
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if (GVAR(zeusBird)) then {
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//--- Locality changed
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_logic addeventhandler [
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"local",
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{
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_logic = _this select 0;
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_bird = _logic getvariable ["bird",objnull];
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_bird setowner owner _logic;
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}
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];
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};
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// Added by ACE_zeus to delay ascension messages and bird code (so that settings can be changed)
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[{_this spawn DFUNC(moduleCuratorDelay);},[_logic,_player]] call EFUNC(common,execNextFrame);
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};
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//--- Player
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@ -1,12 +1,11 @@
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/*
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* Author: SilentSpike
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* Function that delays the execution of the curator module function
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* Function executed at a delay to allow curator settings module to run first
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* Allows ascension and bird settings to be set by module beforehand
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*
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* Arguments:
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* 0: The module logic <LOGIC>
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* 1: units <ARRAY>
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* 2: activated <BOOL>
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* 1: Zeus player <OBJECT>
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*
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* Return Value:
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* None <NIL>
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@ -16,4 +15,39 @@
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#include "script_component.hpp"
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[{_this spawn DFUNC(bi_moduleCurator);},_this] call EFUNC(common,execNextFrame);
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if (isServer) then {
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private ["_logic","_player","_birdType","_bird"];
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_logic = _this select 0;
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_player = _this select 1;
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// Extracted from moduleCurator to toggle ascension messages
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if (GVAR(zeusAscension)) then {
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//--- Sent notification to all assigned players
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{
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if (isplayer _x) then {
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[["CuratorAssign",[_name,name _player]],"bis_fnc_showNotification",_x] call bis_fnc_mp;
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};
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} foreach (curatoreditableobjects _logic);
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};
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// Extracted from moduleCurator to toggle eagle
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if (GVAR(zeusBird)) then {
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//--- Create bird
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_birdType = _logic getvariable ["birdType","eagle_f"];
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if (_birdType != "") then {
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_bird = createvehicle [_birdType,[100,100,100],[],0,"none"];
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_logic setvariable ["bird",_bird,true];
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};
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//--- Locality changed
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_logic addeventhandler [
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"local",
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{
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_logic = _this select 0;
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_bird = _logic getvariable ["bird",objnull];
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_bird setowner owner _logic;
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}
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];
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};
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};
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