fixed call syntax

This commit is contained in:
lambdatiger 2024-01-15 15:37:32 -06:00
parent 4dee712d70
commit 81d477e911

View File

@ -4,18 +4,18 @@
"CBA_settingsInitialized",
{
if (isServer) then {
[] call FUNC(initBlackList);
[] call FUNC(initMaterialCache);
call FUNC(initBlackList);
call FUNC(initMaterialCache);
};
#ifdef DEBUG_MODE_DRAW
#ifdef DEBUG_MODE_DRAW
if (hasInterface) then {
private _handle = [LINKFUNC(dev_drawTrace), 0] call CBA_fnc_addPerFrameHandler;
missionNamespace setVariable [QGVAR(dev_drawPFEH), _handle];
["unit", LINKFUNC(dev_switchUnitHandle), true] call CBA_fnc_addPlayerEventHandler;
[objNull, ace_player] call FUNC(dev_switchUnitHandle);
};
#endif
#endif
}
] call CBA_fnc_addEventHandler;