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Magwells
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5
addons/pike/CfgMagazineWells.hpp
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5
addons/pike/CfgMagazineWells.hpp
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@ -0,0 +1,5 @@
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class CfgMagazineWells {
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class CBA_40mm_EGLM { // for longer grenades that can only fit side breech-loading
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ADDON[] = {"ACE_40mm_Pike"};
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};
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};
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@ -1,6 +0,0 @@
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class CfgWeapons {
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class GrenadeLauncher;
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class UGL_F: GrenadeLauncher {
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magazines[] += {"ACE_40mm_Pike"};
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};
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};
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@ -2,4 +2,4 @@
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if (!hasInterface) exitWith {};
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if (!hasInterface) exitWith {};
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["ace_firedPlayer", FUNC(handleFired)] call CBA_fnc_addEventHandler;
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["ace_firedPlayer", LINKFUNC(handleFired)] call CBA_fnc_addEventHandler;
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@ -6,7 +6,7 @@ class CfgPatches {
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units[] = {};
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units[] = {};
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weapons[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common", "ace_laser", "ace_missileguidance"};
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requiredAddons[] = {"ace_missileguidance"};
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author = ECSTRING(common,ACETeam);
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author = ECSTRING(common,ACETeam);
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authors[] = {"PabstMirror"};
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authors[] = {"PabstMirror"};
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url = ECSTRING(main,URL);
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url = ECSTRING(main,URL);
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@ -17,4 +17,4 @@ class CfgPatches {
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#include "CfgAmmo.hpp"
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#include "CfgAmmo.hpp"
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#include "CfgEventhandlers.hpp"
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#include "CfgEventhandlers.hpp"
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#include "CfgMagazines.hpp"
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#include "CfgMagazines.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgMagazineWells.hpp"
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@ -4,7 +4,6 @@
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#define DEBUG_MODE_FULL
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#define DEBUG_MODE_FULL
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#define DISABLE_COMPILE_CACHE
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#define DISABLE_COMPILE_CACHE
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#define CBA_DEBUG_SYNCHRONOUS
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#define ENABLE_PERFORMANCE_COUNTERS
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#define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_PIKE
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#ifdef DEBUG_ENABLED_PIKE
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